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Alexis TaylorAT
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Alexis Taylor

@alexistaylor

Creative Artist at Big Ideas Learning; illustrated 200+ assets for an upcoming product release.

United States
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What I'm looking for

I’m an aspiring Creative Director, based in Southern California and open to relocation. I’m interested in creative work across education, marketing, entertainment, and product development.

At Big Ideas Learning, I created more than 200 illustrated assets, backgrounds, items, and characters for an upcoming product release. My work helped change the style bible and process, and I trained a small team of artists to sustain the visual language across future releases.

As a 2D Designer and Illustrator, I create designs for clients including Google, Godiva, Grown Folks, and Brooklyn Robot Founder. My work supports campaigns, product launches, branding, and illustrated libraries, with designs used across packaging, social media, print, and products.

At Sony Online Entertainment, I worked with the in-house UI/UX team on icons, displays, illustrations, and other vector deliverables for H1Z1, Just Survive, and EverQuest. I also assisted Marketing, March, and Print with websites, campaign materials, and social content for events.

I bring experience across education, marketing, entertainment, and product development, with a focus on art direction and visual storytelling. I’m an aspiring Creative Director based in Southern California and open to relocation.

Experience

Work history, roles, and key accomplishments

FR
Current

2d Designer & Illustrator

Freelance

Jul 2018 - Present (8 years 3 months)

Created illustrative and 2D vector designs for clients such as Google, Godiva, and Grown Folks, supporting campaigns and product launches. Produced deliverables for products, packaging, marketing campaigns, social media, and print merchandise, achieving 95% client satisfaction.

BL

Creative Artist

Big Ideas Learning

Apr 2023 - May 2026 (3 years 1 month)

Produced packaging, digital assets, mood boards, icons, and UI for website revamps, book covers, and templates for cross-platform socials. Designed over 200 illustrated assets and became the go-to design lead, training a small team to sustain the branded visual language.

Sony Online Entertainment logoSE

UI Artist

Jul 2017 - Oct 2018 (1 year 3 months)

Worked on the in-house UI/UX team creating icons, displays, illustrations, and vector deliverables for games like H1Z1, Just Survive, and EverQuest. Assisted marketing and print teams for events such as Twitch Con, The Streamys, and ComicCon, adapting to established brand styles and meeting tight deadlines.

Education

Degrees, certifications, and relevant coursework

TC

The Art Institute of California

Bachelor of Science, Media Arts and Animation

Pursued a Bachelor of Science in Media Arts and Animation, focusing on creative and technical skills in digital media.

Tech stack

Software and tools used professionally

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