At Neone, I managed a multidisciplinary engineering team and stayed hands-on developing iOS applications for iPhone and iPad. I rebuilt the UIKit hardware experience in SwiftUI for a prototype launch at SXSW in Austin.
I also worked with the API team to simplify the backend infrastructure required by the hardware component, helping bring monthly server costs from $6,000 to around $500. Alongside the client apps, I led, prototyped and delivered server-side applications in Swift/Vapor.
At SHRED Home & Gym Workout, I added features, reviewed code and introduced CI build processes and pull request workflows. This helped reduce the feature release cycle from multiple months to weekly releases; www.shred.app also reached the US App Store top 20 multiple times and was Featured by Apple during my tenure.
At Blockstream Corporation, I was the primary developer and tech lead on the open source Blockstream Green wallet for iOS, building in public and delivering each app version to the open source project. Earlier, I worked on iOS apps and trading systems at Neueda Consulting and Vela Trading Technologies, and taught a native iOS development course at Langara College.

