At 3D Prototypes and Models Pty Ltd, I reconstructed and cleaned up 3D scans of costumes, cosplay components, automotive parts, and toy figures. I optimized topology and refined scanned models for production-ready quality.
At AlchimeshStudio, I modeled and textured assets for games, AR/VR, and product visualization, including clothing and character assets. My work has also included creating optimized game assets and supporting AR projects at NarraSoft Inc., and producing character models and animations for scanning workflows at Human-Engine LLC.

