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Bjorn Hevroy

@bjornhevroy

I build clear, compelling 3D visualisations for complex architectural and industrial environments.

Australia
Message

What I'm looking for

I'm looking to lead and deliver end-to-end 3D visualisation work that turns complex spatial, industrial and design data into clear imagery and interactive experiences, while collaborating across creative, technical and client teams.

I've spent 20 years creating high-quality architectural, urban, mining and industrial visualisations. At VRIFY, I led a modular, WebGL-optimised mining facilities library and built spatial tools and real-time shader systems that made complex geochemistry data easier to understand.

At Viewport XR, I directed art delivery for mining, infrastructure and education clients while remaining heavily hands-on in production. I defined the art direction and asset pipeline for the Unity-based Mine Tales mobile game, created Unity assets for Rio Tinto VR/AR experiences, and produced large-scale geospatial and industrial environments.

Earlier, I delivered more than 1,000 renders and animations at Constructive Media, and founded Bricoleur 3D and RenderGO to provide 3D assets and visualisation services. I combine visual storytelling and art direction with practical technical problem-solving, from modelling and scene creation through rendering, animation and final delivery.

Experience

Work history, roles, and key accomplishments

VR

Senior 3D Visualisation Specialist

VRIFY

Nov 2025 - Jun 2026 (7 months)

Led the end-to-end design and development of a modular mining facilities library, creating reusable, WebGL-optimised components for efficiently building varied mine-site environments. Conceived, designed, coded and implemented in-app spatial tools, including a UI compass and world-space scale bar, to improve navigation and understanding of scale.

Education

Degrees, certifications, and relevant coursework

Curtin University logoCU

Curtin University

Bachelor's Degree, Mass Communication/Media Studies

2002 - 2004

Bachelor's Degree in Mass Communication/Media Studies from Curtin University, completed from 2002 to 2004.

Tech stack

Software and tools used professionally

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