At Kill Boring Dead, I created CGI, 3D animation, VFX, and composited visuals for commercial campaigns and branded media. I worked on projects for Therabreath, Daikin, and Collagenie, translating creative briefs and art direction into production-ready visuals.
For Collagenie's launch content, I developed core CGI assets, including abstract renders, simulations, and procedural visuals using Blender Geometry Nodes. My work covered the CG pipeline from concept development through rendering and compositing, including integrating 3D assets into live-action footage.
As a freelance CG Artist, I create 3D renders, product visualizations, animations, and motion assets for brands and creative agencies, including TBWA\SMP. I also received the TBWA\cademy Best in Creative Award as part of an intern team and the Best in 3D award at the Momentum: Rising Tides Portfolio Exhibit.

