Viqo Firdaus
@viqofirdaus
Driven Front-End Developer and 3D Artist with a passion for technology.
What I'm looking for
I am a dedicated Front-End Developer with a strong commitment to continuous learning and a relentless drive to master emerging technologies. My background in 3D and interactive VR experiences has equipped me with a unique perspective on crafting seamless, high-impact digital experiences. I pride myself on being detail-oriented and a fast learner, adept at identifying root problems to deliver precise, user-focused solutions.
During my tenure as a VR Developer, I contributed to high-fidelity 3D medical visualization projects, utilizing my artistic modeling skills and technical knowledge to create realistic, interactive experiences within the Unity engine. My experience includes advanced 3D modeling and texturing, where I redesigned and optimized complex assets to enhance visual realism and performance. I also developed immersive VR user interfaces, enabling intuitive simulations of medical equipment operations.
As a Junior 3D Artist, I designed and delivered production-ready 3D assets for AAA game titles, honing my skills in creating detailed high-poly models and mastering various 3D design tools. My educational background in Multimedia and Virtual Reality has further solidified my expertise in this field, and I am excited to leverage my skills in new and challenging projects.
Experience
Work history, roles, and key accomplishments
VR Developer
Cetsol
Jan 2017 - Present (8 years 9 months)
Contributed to high-fidelity 3D medical visualization projects, including MRI and radiation therapy machines, by combining artistic modeling skills and technical knowledge to deliver realistic, interactive experiences within the Unity engine. Redesigned and optimized complex 3D assets with clean geometry and high-resolution texture maps (diffuse, normal, ambient occlusion), significantly enhancing
Junior 3D Artist
PT Limitless CG Indonesia
Jan 2014 - Present (11 years 9 months)
Designed and delivered production-ready 3D assets featured in AAA game titles including Fallout 4, Assassin’s Creed Syndicate, and Ultimate Robot Fighting. Created detailed high-poly 3D models for a wide range of production assets.
Internship
LemonSky Studios
Jan 2012 - Present (13 years 9 months)
Acquired and applied 3D design skills using Blender and 3ds Max, focusing on modeling, animation basics, and visual presentation in real project environments.
Education
Degrees, certifications, and relevant coursework
Multimedia University of Malaysia (MMU)
Bachelor of Multimedia, Virtual Reality
2008 - 2013
Grade: 3.2 / 4.0
Completed a Bachelor of Multimedia with a specialization in Virtual Reality. Focused on developing skills in interactive VR experiences and multimedia design.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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