At Indium Software, I design and execute test cases for feature updates, validate releases, track defects, and coordinate with development, art, production, and design teams.
I've tested mobile applications and games across Android, iOS, PlayStation, Xbox, and Nintendo Switch, using functional, regression, smoke, sanity, compatibility, and exploratory testing. I also prepare release sign-off reports, test execution summaries, and defect metrics to give stakeholders clear visibility into release readiness.
Across Indium Software and Sun Technology Integrators, I've supported Agile delivery through Scrum ceremonies, client discussions, feature playthroughs, QA documentation, and process improvements.
