At Indium, I perform manual functional, regression, and exploratory testing across product modules. I execute test cases and checklists, conduct smoke and sanity testing, and validate UI/UX consistency and gameplay flow.
At Electronic Arts, I designed and executed test plans for complex systems and led a QA team, reducing regression effort by 30%. I also performed performance and stress testing and supported risk assessment and mitigation planning.
Earlier, at iXie Gaming, I developed test plans for gaming applications and created automation scripts to improve efficiency. Across my roles, I’ve worked with functional, regression, API, and game testing, using tools such as JIRA and TestRail.

