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Bhanu Khuntia

@bhanukhuntia

Creative Technical Lead specializing in animation and production pipelines.

India
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What I'm looking for

I am looking for a role that allows me to innovate in animation production, collaborate with creative teams, and contribute to projects that push the boundaries of technology and art.

With a Master's in Animation Production and a passion for blending creativity with technology, I have developed a unique skill set that bridges the gap between artists and technical workflows. My journey began with a love for programming, which evolved into a fascination with digital art, VFX, and animation production. I have successfully led teams in optimizing production pipelines, integrating tools like Blender and Houdini, and implementing innovative solutions that enhance collaboration and efficiency.

As a Technical Lead at Philmcgi, I transformed our production pipeline by introducing modern frameworks and automating rendering tasks, significantly improving our workflow and output quality. My experience as a Pipeline TD at Atomic Arts allowed me to create tools that streamlined processes and empowered artists, while my role as a 3D Developer at XPLORAZZI showcased my ability to merge programming with artistic creativity. I continuously seek to innovate and stay ahead of industry trends, ensuring that my contributions drive excellence in animation production.

Experience

Work history, roles, and key accomplishments

PC
Current

Technical Lead

Philm CGI

Apr 2024 - Present (1 year 3 months)

As Technical Lead, I developed and optimized production pipelines using PySide and Django, integrating with Kitsu for asset tracking and project management. I also integrated Blender and Houdini into the pipeline, automating rendering tasks with Karma and Mantra to enhance efficiency and quality.

XP

3D Developer

XPLORAZZI

Oct 2021 - Jul 2023 (1 year 9 months)

As a 3D Developer, I generated artificial image data for AI training and automated retopology and texturing for photogrammetry models using Blender and Python. I also developed a Django web application with Three.js for 3D file viewing and rendering, and updated the ShelfRender app for multiple SKU rendering.

VI

Senior Software Engineer

Virtual.Clinic

Sep 2015 - Aug 2018 (2 years 11 months)

As a Full Stack Developer, I focused on backend development for the Virtual.Clinic Web App and Admin App, utilizing Django Rest Framework, MongoDB, and Elasticsearch. I implemented secure online consultation features, including video/audio calls with WebRTC, and integrated data visualization tools for doctors.

OL

Associate Software Analyst

Oracle LogFire

May 2013 - Dec 2014 (1 year 7 months)

As an Associate Software Analyst, I supported R&D, consulting, and service activities by testing, debugging, and fixing client-reported issues in the Warehouse Management System. I developed and executed Django scripts for backend data updates and collaborated with senior developers to implement new technologies.

Education

Degrees, certifications, and relevant coursework

BU

BHARATHIAR UNIVERSITY

Masters in Mass Communication and Media Studies, Mass Communication and Media Studies

2018 - 2021

Pursued a Master's degree in Mass Communication and Media Studies. Developed a comprehensive understanding of media theories, communication strategies, and their application in various contexts.

NC

NICC (National Institute of Creative Communication)

Masters in Animation Production, Animation Production

2018 - 2020

Completed a Master's in Animation Production, focusing on the intersection of creativity and technology in digital art, VFX, and animation. Gained expertise in tools like Blender, Maya, Houdini, and Unity 3D to transform ideas into digital realities.

UL

UNIVERSITY OF LUCKNOW

Bachelors in Computer Science, Computer Science

2008 - 2011

Obtained a Bachelor's degree in Computer Science. Focused on fundamental computer science principles, programming, and problem-solving.

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