At Institute for Artificial Study, I built a resumable, budget-aware scientific-reasoning pipeline with model and tool orchestration, persistent research state, validation, and human review. Its IAS Problem Solver scored 84% on a 100-problem Leipzig research-mathematics benchmark in one submitted answer set.
At WWE Media GmbH, I was the primary architect and technical owner of AI-VideoScouter, a production platform for soccer-match analysis. I developed computer-vision models, including a ball detector with above 97% recall and above 98% precision, and delivered online processing at approximately ten seconds per match on a reference configuration of four RTX 3090 GPUs.

