Benjamin Evans
@benjaminevans
Open-source mixed-reality software engineer focused on cross-platform XR systems and low-latency UI.
What I'm looking for
I am an open-source mixed-reality software engineer and founder with a track record building cross-platform XR applications, low-latency UIs, and custom hardware integrations. I design and implement production-ready Unity/.NET experiences, port apps across macOS, Linux and Android, and build edge computing solutions using Python and numerical libraries to enable scalable eye/face tracking.
My work has improved engagement and performance for museum and XR experiences—boosting user engagement by 20%, improving application performance by 35%, and increasing foot traffic by 50%. I collaborate with researchers and teams to deliver CI/CD-enabled deployments, prototype custom camera hardware, and integrate CMS platforms to streamline content workflows.
Experience
Work history, roles, and key accomplishments
Founder, Open Source Engineer
Paradigm Reality Enchantment Laboratories (PREL) LLC
Sep 2022 - Present (3 years 4 months)
Founded and led development of Project Babble, delivering cross-platform low-latency XR UI and eye/face expression tracking for Social XR, enabling on-device calibration and supporting 20k+ daily users. Ported desktop app to macOS, Linux and Android and implemented CI/CD pipelines.
Interactive Developer
GS&F
Nov 2024 - Sep 2025 (10 months)
Developed frontend applications with JavaScript/TypeScript and C# backends, integrating Strapi and Contentful to streamline content workflows and deliver client websites. Contributed to full-stack web projects and CMS integrations.
Junior Software Engineer
Cortina Productions
Jun 2022 - Jul 2024 (2 years 1 month)
Engineered Unity-based interactive museum exhibits and AR mobile tour guides, improving user engagement by 20% and application performance by 35%, and deployed analytics backends and CMS integrations for production-ready assets.
Software Engineer Intern
Radalara
Jan 2022 - May 2022 (4 months)
I was a software engineer intern at Radalara, where I worked on an android app to visualize regions of danger in industrial workplace environments using AR.
Education
Degrees, certifications, and relevant coursework
The University of Texas at Dallas
Bachelor of Science, Computer Science
2018 - 2022
Completed a Bachelor of Science in Computer Science with a minor in Mathematics from Aug 2018 to May 2022.
Availability
Location
Authorized to work in
Website
babble.diyPortfolio
github.com/Project-BabbleSalary expectations
Job categories
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