
Basit khan
@basitkhan6
I create game-ready 3D environments, assets, and interactive UI/UX experiences.
What I'm looking for
I've created game-ready 3D environments and props at Indigo Entertainment, taking assets from concept to final model in Blender.
I'm studying Computer Games and Development at Air University, where my coursework includes 3D Modelling, Game Design Principles, Unity, and Graphic Design.
My work spans environment design, asset creation, character design, animation preparation, and UI/UX prototypes. I built low-poly stylized characters with clean topology, materials, and game-ready optimization.
I've also designed interactive website and mobile app experiences in Figma, including animated interfaces, user flows, navigation systems, and prototypes. At MadEye Productions, I created a game trailer through video editing, cinematic sequencing, transitions, and audio synchronization.
Experience
Work history, roles, and key accomplishments
3D Artist Intern
Indigo Entertainment
Jul 2026 - Sep 2026 (2 months)
Worked as a 3D Artist Intern on environment design and asset modeling for game development projects using Blender. Created game-ready 3D environments and props from concept to final model, collaborating closely with the development team.
Education
Degrees, certifications, and relevant coursework
Air University
Bachelor of Science, Computer Games and Development
2023 -
Pursuing a Bachelor of Science in Computer Games and Development with coursework in 3D modelling, game design, Unity, and graphic design.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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