Hina Humayun
@hinahumayun
3D artist skilled in Blender, Unreal Engine, and Unity.
What I'm looking for
I am a passionate 3D artist with a Bachelor of Science in Computer Games Development from Air University, Islamabad. With a CGPA of 3.09, I have honed my skills in creating optimized 3D assets, environments, and animations for games and metaverse projects. My expertise lies in using Blender, Unreal Engine 5, and Unity to deliver high-quality work that meets client requirements and project deadlines.
Currently, I work at DevPlay Studio in Islamabad, where I create 3D models, textures, and animations. I have successfully contributed to various projects, including designing modular game environments and producing animated music videos. My experience also includes mentoring junior artists and providing technical support, ensuring a collaborative and productive work environment.
Experience
Work history, roles, and key accomplishments
3D Artist
DevPlay Studio
Feb 2022 - Present (3 years 4 months)
As a 3D Artist at DevPlay Studio, I create 3D models, textures, and animations using Blender and Unreal Engine 5. I optimize assets for performance, collaborate with teams, and deliver high-quality work within deadlines. My projects include game environments and animations for various platforms.
Education
Degrees, certifications, and relevant coursework
Air University
Bachelor of Science, Computer Games Development
2019 - 2023
Grade: 3.09
Bachelor's degree focused on Computer Games Development, where I gained expertise in creating optimized 3D assets, environments, and animations for various interactive experiences and game development projects.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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