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iiTsADii UserIU
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iiTsADii User

@iitsadiiuser

I lead real-time game art teams, creating stylized characters, environments, and polished Unity experiences.

Pakistan
Message

What I'm looking for

I'm looking to lead and improve real-time game art production, combining stylized 3D art, Unity look development, technical problem-solving, mentoring, and efficient pipelines to create engaging player experiences.

At Tapfire Interactive, I lead character and environment art, manage 3D resources, and shape each project's visual composition, look, and feel.

I've spent nearly seven years creating stylized characters, environments, and props for mobile and real-time games. From sculpting through final implementation, I build game-ready assets that meet artistic, technical, and performance requirements.

I use Unity to assemble scenes, develop Shader Graph materials, create particle effects, configure lighting and post-processing, and optimize visual quality for mobile performance.

I also mentor artists, improve production pipelines, collaborate with designers on gameplay readability, and use AI-assisted workflows to accelerate research, documentation, planning, and iteration.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

GL

Govt. Shalimar College, Lahore

ICS, Computer Science

Completed ICS (Intermediate in Computer Science) at Govt. Shalimar College, Lahore.

VP

Virtual University of Pakistan

Bachelor of Science, Software Engineering

2017 -

Pursuing a Bachelor of Science in Software Engineering (BSSE) at Virtual University of Pakistan, started in September 2017 and currently paused.

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