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asiya chan

@asiyachan

Ambitious Unity and Unreal game developer skilled in C#, C++, VR and 3D art.

Pakistan
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What I'm looking for

I am looking for collaborative, team-oriented game development roles where I can contribute to immersive VR/3D projects, grow technically, and work on creative gameplay and level design.

I am an ambitious and creative game developer with hands-on experience using Unity, Unreal Engine, Blender, C#, C++, and VR development. I combine strong technical skills with artistic sensibilities to build immersive gameplay, levels, and real-time 3D experiences.

During my studies and freelance work I shipped multiple projects, including a mobile Virtual Chemistry Lab and indie titles where I led story outlines, 3D asset creation, character design, animation, and UI implementation. I also participated in game jams and competitions, earning runner-up and high-achiever recognitions.

I have completed apprenticeships and freelance roles at studios such as Mindstorm Studios, Labra Studios, and Gameotivity, contributing as a Game Developer, Game Artist, and 3D/VR developer across mobile, PC, and VR platforms. I hold certifications including Generative AI for Game Development and Introduction to Cyber Security.

I seek to join collaborative, team-oriented environments where I can apply my technical expertise and creative problem-solving to contribute to innovative game projects and continue growing as a developer and artist.

Experience

Work history, roles, and key accomplishments

MS

Game Developer Apprentice

Mindstorm Studios

Jun 2024 - Sep 2024 (3 months)

Completed a 3-month apprenticeship contributing to Unity game production, implementing gameplay mechanics and asset integration to support studio projects.

Education

Degrees, certifications, and relevant coursework

AU

Air University

Bachelor of Science, Computer Games

Grade: 3.3 GPA

Activities and societies: Game Development projects, VR fantasy game (FYP), comic illustration project, game jams

Pursuing BS in Computer Games with coursework and projects in Unity, VR, and 3D rendering; includes a PGDC and final year project recognition.

Tech stack

Software and tools used professionally

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asiya chan - Game Developer (Self Employed) - Labra Studios | Himalayas