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Atique Ul ZamanAZ
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Atique Ul Zaman

@atiqueulzaman

Game Developer at Cybron Technologies developing Kung Fu Karate and a portfolio of mobile Unity games.

Pakistan
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At Cybron Technologies, I lead planning and development for live and in-progress mobile titles, including Kung Fu Karate, Carrom Board, and Arrow Puzzle. I coordinate feature planning and upgrade roadmaps across concurrent Unity projects.

At i2Cube, I built Pest Cleaning Simulator 3D from the ground up, implementing spray, vacuum, and rat-mat mechanics. I also developed games spanning simulation, puzzle, and hybrid-casual genres.

At Guava Slice Games, I developed Burger Stack Runner, implementing its core stacking mechanics and runner-style progression systems. At 9D Technologies, I built Tile Match 2D from concept to release and contributed to FPS Encounter.

Earlier, at EmergSol Technologies, I contributed to the core mechanics, level systems, and gameplay tuning of an FPS shooting game. I work primarily in Unity and C#, developing mobile and cross-platform games from concept through launch.

Experience

Work history, roles, and key accomplishments

CT
Current

Team Lead / Senior Game Developer

Cybron Technologies

Oct 2025 - Present (1 year)

Lead planning and development for a portfolio of live and in-progress mobile titles, including Kung Fu Karate, a Number Merge puzzle game, Carrom Board, Brick Flow, and Arrow Puzzle. Direct feature planning and upgrade roadmaps across multiple concurrent Unity projects, and mentor development team members on Unity best practices.

IC

Senior Game Developer

i2Cube

Oct 2024 - Oct 2025 (1 year)

Built Pest Cleaning Simulator 3D from the ground up, implementing spray, vacuum, and rat-mat tool mechanics. Developed Rolling Fish, Gorilla Run 3D, two Escape Room titles, a 2048-style Cards Merge puzzle game, and multiple simulation titles, owning end-to-end development across ten-plus shipped titles.

GG

Game Developer

Guava Slice Games

May 2024 - Oct 2024 (5 months)

Developed a hybrid-casual Burger Stack Runner game, implementing core stacking mechanics and runner-style progression systems.

DT

Game Developer

9D Technologies

Apr 2022 - May 2024 (2 years 1 month)

Developed an FPS shooting game featuring Classic and Team Deathmatch modes, built a Tile Match 2D hyper-casual game from concept to release, and co-developed an FPS Encounter shooting game.

Education

Degrees, certifications, and relevant coursework

Bahria University logoBU

Bahria University

Bachelor of Science, Computer Science

Pursued a Bachelor of Science in Computer Science at Bahria University, Islamabad Campus.

Tech stack

Software and tools used professionally

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