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Amedeo Di CaroAC
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Amedeo Di Caro

@amedeodicaro

Freelance 3D artist specializing in game-ready characters and hard-surface assets for real-time pipelines.

Italy
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What I'm looking for

I’m looking for a team that needs game-ready 3D (characters, creatures, hard-surface) and clean real-time delivery. I want to validate in Unity/Unreal, work fast with rigorous QA, and collaborate on AR/VR or mobile-ready assets.

I’m a 3D Artist and generalist with 6+ yearsof freelance experience, delivering 400+ projects with 200+ verified 5-star reviews. I focus on game-ready characters, creatures, and hard-surface work—built for real-time production.

I have full command of the real-time pipeline in Blender, Substance 3D, and Marmoset Toolbag: modeling, sculpting, retopology, UVs, PBR texturing, baking, and game-ready delivery. I validate assets in Unity and Unreal with complete PBR sets and correct import/material setup.

I’m comfortable across the core DCC toolset, and I pick up new pipelines quickly. Alongside 3D work, I provide CAD services (AutoCAD, Inventor, SolidWorks) and bring a solid technical foundation in programming (Python, Java, C) and CAD.

My work history also includes co-founding an indie game studio and shipping an Android game, plus teaching Computer Science and building learning materials. That blend of production, iteration, and communication helps me deliver reliable results—even across parallel client work.

Experience

Work history, roles, and key accomplishments

IB

Computer Science Teacher

I.I.S. Amaldi-Sraffa / Paolo Boselli

Jan 2024 - Jan 2025 (1 year)

Taught programming and related software workflows using Python and C, with instruction and learning-material creation for tools including Substance 3D and Blender. Covered Substance 3D Designer fundamentals and IT security topics.

RS

Co-Founder - Indie Game Dev

Retry Studios

Jan 2018 - Jan 2019 (1 year)

Co-founded an indie game development effort and shipped an Android game by handling end-to-end asset and pipeline work. Built 2D assets and performed Unity integration, including basic lighting/UI and optimization.

Education

Degrees, certifications, and relevant coursework

Politecnico di Torino logoPT

Politecnico di Torino

B.Sc., Computer Engineering

Currently pursuing a B.Sc. in Computer Engineering at Politecnico di Torino (expected September 2026).

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