Aline Almeida
@alinealmeida
Senior iOS engineer focused on SwiftUI, accessibility, and scalable architecture for production apps.
What I'm looking for
I’m a senior iOS engineer with 8+ years building and shipping production apps used by millions across fintech, food delivery, real estate, entertainment, and retail.
Currently, I’m on the transactions team of a mobile app for one of the world’s largest asset managers, where I replaced legacy WebView flows with native SwiftUI—shipping a feature that has processed over $1B in user transactions.
I go deep on protocol-oriented design and the platform side of large apps: modular architecture, design systems and tokens, accessibility, testing culture, and CI/CD. I care as much about the experience on screen as about the architecture behind it.
I also lead delivery with strong engineering fundamentals—accessibility remediation (VoiceOver, Dynamic Type, focus and reading order), reusable component modularization across contexts, and quality improvements using observability and tools like SonarQube, while partnering closely with Product and Design.
Experience
Work history, roles, and key accomplishments
Senior iOS engineer on a transactions squad; migrated legacy WebView transaction forms to fully native SwiftUI, removing hybrid-rendering latency in a flow that has handled over $1B in user transaction volume. Led accessibility remediation across transaction screens and refactored transaction components into reusable modules; used Claude Code and GitHub Copilot for code analysis and unit-test auth
Senior Mobile Engineer (Platform) in a multi-app monorepo supporting feature squads. Raised code coverage from ~50% to 80% using SonarQube quality gates and observability, enabled reliable Maestro UI testing via mocked app initialization, modularized internal packages, and owned mobile release processes and CI/CD.
Mobile engineer on iOS, later moving to the mobile platform team. Helped build and evolve a server-driven UI platform used by feature squads, launched a new in-app product line from zero to production using A/B tests and experiments, and refactored core app functionality to improve maintainability.
iOS Engineer
Dextra
Jan 2018 - Feb 2020 (2 years 1 month)
iOS engineer delivering work across multiple client products in entertainment, retail, and media, growing from intern to full engineer. Built a design system library adopted across client apps, developed a consumer app from first commit to App Store release, implemented video streaming playback and content-browsing features, and migrated legacy Objective-C features to Swift.
Education
Degrees, certifications, and relevant coursework
Colégio Técnico de Campinas (COTUCA)
Technical Degree in Informatics (Técnico em Informática), Informatics
2015 - 2017
Completed a three-year vocational Technical Degree in Informatics (Técnico em Informática) at COTUCA, affiliated with Universidade Estadual de Campinas (Unicamp). Studied programming, algorithms, data structures, databases, networks, and software engineering.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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