Adrian Sotomayor
@adriansotomayor
I build AI-first games, automation systems, and cross-platform developer tools.
What I'm looking for
I've shipped products including Minecraft, Hearthstone, Among Us, Risk of Rain 2, Windows, and Azure, and now run Taco Truck Games through an AI-first agentic development pipeline. I ship cross-platform games and tools using Claude Code, Gemini, Unity, Godot, deterministic simulation, and automated content pipelines.
At Unity, I led architecture, performance, DevOps, and deployment work for Blizzard, The Sandbox, and NYSE projects. My decade at Microsoft covered Minecraft build automation, Skype performance tooling, Azure crash management, and Windows test automation; I also built and published games across mobile, Steam, console, and web.
Experience
Work history, roles, and key accomplishments
Senior Software Engineer - Agentic AI Development
Taco Truck Games
Dec 2025 - Present (8 months)
Solo developer shipping cross-platform titles through an AI-first agentic pipeline, including Crystal Dig, Stop Santa, and Polari.men. Built automated AI content pipelines and concurrent Claude Code sessions with MCP integrations.
Education
Degrees, certifications, and relevant coursework
University of Arizona
Bachelor of Science, Computer Science
Bachelor of Science in Computer Science from the University of Arizona.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
Skills
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