Влад Стебловський
@0005388
I create responsive character and gameplay animation systems for games.
What I'm looking for
At Norska Games, I animate gameplay characters for locomotion, interaction, combat, and ability systems, while creating and maintaining character rigs using custom and auto-rig solutions.
I produce polished looping animations and ensure they integrate smoothly into Unreal Engine 5 gameplay systems. My work focuses on responsive, believable character movement.
At Knopa Studio, I created cinematic and gameplay-oriented animation for mobile games, including character, environmental, and camera animation for marketing content.
I'm passionate about game development, animation systems, and bringing characters to life through gameplay-focused animation.
Experience
Work history, roles, and key accomplishments
3D Animator | Gameplay Animator
Norska Games
Feb 2026 - Present (6 months)
Create and maintain character rigs using custom setups and auto-rig solutions. Animate gameplay characters in Maya with focus on locomotion, interaction, combat, and ability systems, producing high-quality looping animations and ensuring smooth integration into gameplay systems.
Education
Degrees, certifications, and relevant coursework
Wroclaw University of Applied Sciences (DSW)
Bachelor of Arts, Animation for Games & Films
2022 - 2025
Pursued a Bachelor of Arts in Animation for Games & Films, with a diploma project focused on rigging in Blender for games.
Availability
Location
Authorized to work in
Portfolio
portfolio-steblovskyi.vercel.appJob categories
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