I am a 2D Spine animator with years of experience creating character, UI and marketing animations for mobile and PC games. I freelance and have collaborated closely with designers and developers to refine animation rigging, cutscenes and VFX.
I've produced over 200 animations and optimized workflows to reduce production time by 20%. I created 100+ character and UI animations for mobile games, focusing on smooth performance and low memory usage.
My work includes developing animations for ad campaigns that boosted CTR by 11% and making game interface animations while working with teams to ensure seamless integration with Unity. I specialize in Spine 2D, exporting Spine data (json/png/etc.), and applying the 12 principles of animation.
I effectively use Spine 2D, After Effects, Photoshop and Illustrator, and I adopt AI integration tools to streamline workflows. I am committed to continuous learning, completing advanced Spine rigging and animation courses and additional training in After Effects.
