Zoic Studios is an acclaimed visual effects (VFX) company dedicated to the art of storytelling through compelling moving images. Founded in 2002, the studio has established itself as a powerhouse in the entertainment industry, delivering high-end visual effects for a diverse range of media, including feature films, episodic television, commercials, video games, and interactive projects. With a mission centered on 'Visual Evolution,' Zoic Studios consistently pushes the boundaries of creativity and technology. The company is independently owned and operated by artists, fostering a culture that values partnership, integrity, and enthusiasm. This artist-led approach ensures that every project is infused with a deep understanding of the creative process, from conception to final execution. The team at Zoic is composed of accomplished artists, producers, and engineers who are masters in their respective fields of 3D, compositing, and production management, attracting top-tier talent and fostering a strong work ethic.
Headquartered in Culver City, California, Zoic Studios has expanded its global presence with state-of-the-art facilities in Vancouver, British Columbia, and New York City. This multi-platform structure allows the company to cater to a broad spectrum of clients and projects, leveraging a robust and flexible digital infrastructure. This proprietary 'liquid' pipeline is designed for rapid expansion and contraction, enabling the team to adapt to the dynamic needs of any project, regardless of scale or resolution. Zoic Studios has an extensive and impressive portfolio of work, having contributed to numerous award-winning and culturally significant productions. Their film credits include blockbuster hits like 'Avengers: Age of Ultron,' while their television work spans iconic series such as 'Game of Thrones,' 'The Walking Dead,' 'Fargo,' 'For All Mankind,' and 'Sweet Tooth.' The company's commitment to innovation is further demonstrated through its investment in research and development, including the creation of proprietary technologies like the Zoic Environmental Unification System (Z.E.U.S.) and the establishment of a dedicated Real Time Group that utilizes Unreal Engine for virtual production and real-time rendering.