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UnityUN

Senior Software Engineer — Diagnostics Team

Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content.

Unity

Employee count: 5000+

Salary: 103k-154k CAD

Canada only

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The opportunity
Developing the Unity platform means designing, building, testing, and maintaining the systems that empower developers to ship and operate live games at scale. The Diagnostics team sits inside Unity's LiveOps umbrella and is responsible for the data that tells creators how their games are actually behaving in the wild — crash reports from the Unity runtime, telemetry and observability across customer projects, product health analysis, and the Unity Dashboard surfaces that put that data back in developers' hands.

We are seeking a Senior Software Developer to join the Diagnostics team as a backend-leaning generalist. You will lead end-to-end design across our stack — ingest from millions of game clients, pipelines built on OpenTelemetry, a ClickHouse-based data lake, and the dashboard surfaces customers depend on — and you will partner closely with the Data, IAP, Profiler, and DevX teams on the integrations that make Diagnostics useful. Our stack is Go (primary), Kotlin, TypeScript, and C#. This is a small, autonomous team where senior judgment compounds: you will shape how the team designs, reviews, and ships, including how we work with agentic AI tools as a core part of the craft.

What you'll be doing

  • Lead end-to-end design across ingest, pipelines, ClickHouse storage and query, and the dashboards developers rely on.
  • Write and maintain high-quality Go services that handle attacker-controlled inputs at scale, with strong attention to reliability, performance, and clean data contracts.
  • Raise the bar on code review and AI-assisted output review — set the norms the team uses when shipping work alongside coding agents.
  • Partner across teams (Data, IAP, Unity Profiler, DevX, Analytics) to design integrations that hold up under real production load and real customer needs.
  • Mentor engineers across the team, share patterns broadly, and decompose ambiguous problems into the highest-value path forward.

What we're looking for

  • Production experience with Go in high-throughput services, plus comfort moving across a backend-leaning generalist surface (ingest, pipelines, OLAP/columnar storage and query, dashboards when needed).
  • Demonstrated senior-level judgment: a track record of leading cross-cutting design, raising the engineering bar, and mentoring peers and ICs around you.
  • Real, hands-on fluency with agentic AI workflows — you have used coding agents (Claude Code, Codex, Cursor agent mode, Gemini CLI, or similar) on real work, formed informed opinions about their trade-offs, and built harnesses, prompts, or sub-agents that hold up under variance. You review model output as rigorously as PR code, and can defend any line of it in your own words.
  • Experience designing for and querying NoSQL or OLAP/columnar data stores (ClickHouse a plus), and a working understanding of data pipelines end to end.
  • Excellent collaboration and communication, with the ability to work effectively across teams and time zones.

You might also have

  • Genuine interest or experience in observability and telemetry (OpenTelemetry especially) — this is our bread and butter.
  • Front-end experience with TypeScript and contributions to dashboard-style surfaces. Backend is the primary lens for this role; front-end capability is a welcome bonus, not a daily expectation.
  • Production experience with Kotlin, or C# exposure on the engine side.
  • Gaming background — context for how developers consume diagnostics, what game performance and profiling actually mean to them.
  • Habits around handling user data responsibly: thinking about trust boundaries, retention, hygienic logging (no PII, no tokens, no full payloads), and threat-modeling features before writing them.

Additional information

  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

Benefits
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.

Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.

While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and family-care programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program

Life at Unity
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com.

Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to help ensure you have a comfortable and positive interview experience, please fill out this form to let us know.

This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.

Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any third-party agency or company that does not have a signed agreement with Unity.

Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at DPO@unity.com.

#SEN

*Note: Certain locations require a good faith disclosure of the base salary range for the role. The actual salary for the successful candidate may differ based on location, experience, and other job-related factors.

Gross base salary
$103,000—$154,400 CAD

About the job

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Job type

Full Time

Experience level

Salary

Salary: 103k-154k CAD

Location requirements

Hiring timezones

Canada +/- 0 hours

About Unity

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Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices.

The company’s 1,800+ person research and development team keeps Unity at the forefront of development by working alongside partners to ensure optimized support for the latest releases and platforms. Apps developed by Unity creators have been downloaded more than five billion times per month in 2020.

Empowering real-time creativity

At Unity, we believe the world is a better place with more creators in it. This philosophy is the beating heart of our company.

Join us to be at the forefront of innovation, as we drive exciting technological advancements in gaming, entertainment, film, automotive, architecture, engineering, construction, and more – all made possible by the most widely-used real-time 3D development platform.

17 years ago, three people created Unity. Today, we are a company of more than 5,000 individuals, all committed to helping creators around the world achieve their dreams.

Employee benefits

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Commuter benefits

We'll help cover the cost of commuting

Life insurance

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Volunteer opportunities

Volunteering and donation matching program.

Disability insurance

Disability insurance so you don't have to worry.

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Unity

Company size

5000+ employees

Founded in

2004

Chief executive officer

John Riccitiello

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