That's No Moon EntertainmentTE

Senior Animation Engineer

That's No Moon is an independent AAA game development studio founded in 2021 by industry veterans, focused on creating narrative-driven, genre-defining experiences. They are backed by a significant investment from Smilegate and are currently developing their debut single-player action-adventure title.

That's No Moon Entertainment

Employee count: 51-200

Salary: 160k-195k USD

United States only

That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future.

We are looking for a Senior Animation Engineer ready to make ground-breaking innovations for a AAA title. The Senior Animation Engineer will focus on 3Cs (Character, Camera, Controls) working with animators and designers to deliver extraordinary experiences. Grounded, believable animations are pivotal to our game, and in this role, you will help build cutting edge technology empowering us to deliver a great narrative.

Responsibilities:

  • Architect, implement, and maintain the selection, integration, and manipulation of AAA quality gameplay animations that reflect the game design goals and mechanics
  • Break down features, building plans and assessing dependencies
  • Work with the production team and engineering leadership to schedule those plans
  • Collaborate with engineers and other disciplines to provide holistic solutions.
  • Own features and systems, driving them to meet the needs of those holistic solutions
  • Write production quality C/C++ for systems, features, tools, and workflows
  • Analyze different approaches to solve problems and discuss the tradeoffs between them
  • Write and maintain documentation related to features, tools, and workflows

Requirements & Skills:

  • Strong understanding of 3Cs to expertly craft systems that attain the design goals of the game, maximize player comfort, and match player intuition
  • Proven skill at shepherding animation from DCC to final pixels, retaining artistic quality and intent
  • Solid knowledge of C++
  • Strong math skills
  • (Bonus) Shipped at least one AAA game as a 3Cs architect
  • (Bonus) Comprehensive understanding of Unreal Engine Blueprints, state machines, blend spaces, Montages, Anim Graphs, and Event Graphs

Qualities:

  • Facility in communicating in written and verbal modalities in a remote environment
  • Ability to resolve conflicts peer-to-peer
  • Flexibility in switching tasks to accommodate production priorities
  • Ability to appreciate other departments’ perspectives
  • Maintains integrity and confidence while working in a fast-paced environment
  • Approachable and respected member of the team
  • Leads by example, collaboration, and mentorship
  • Works at the highest level, technically and aesthetically
  • Insatiable desire to push quality

TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.

The estimated base pay range for this role is: $160k-$195k

TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.

That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.

To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.

1. If one of our recruiters reaches out to you, it will be with a "@thatsnomoon.com" email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.

We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.

About the job

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Posted on

Job type

Full Time

Experience level

Senior

Salary

Salary: 160k-195k USD

Location requirements

Hiring timezones

United States +/- 0 hours

About That's No Moon Entertainment

Learn more about That's No Moon Entertainment and their company culture.

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That's No Moon emerged in 2021, a new star in the AAA game development constellation, born from the collective vision of industry veterans. Michael Mumbauer, Tina Kowalewski, Taylor Kurosaki, and Nick Kononelos, names associated with some of the most lauded and commercially successful titles like The Last of Us, Uncharted, Destiny, and Call of Duty, co-founded the studio. Their shared ambition was clear: to forge a new generation of narrative-driven, genre-defining experiences that would resonate deeply with players. The studio's name itself, a nod to a classic cinematic moment of unexpected scale and wonder, encapsulates their aspiration to deliver impactful and memorable interactive entertainment. From its inception, That's No Moon set out to build a culture centered on creativity, collaboration, and responsible production practices, recognizing that the well-being and empowerment of their team are integral to crafting exceptional games.

The studio's journey was significantly propelled by a landmark partnership with Smilegate, the creators of the global phenomenon 'CROSSFIRE' and the popular MMO RPG 'Lost Ark.' This collaboration came with a substantial investment exceeding $100 million, a testament to the confidence in That's No Moon's vision and the talent of its team. This financial backing enabled the studio to establish state-of-the-art facilities, including a performance capture stage in Los Angeles, and to begin assembling a diverse and highly skilled team. Their debut project, an ambitious AAA single-player, third-person action-adventure game, is being helmed by Taylor Kurosaki as Creative Director and Jacob Minkoff as Game Director. The studio quickly grew, aiming for a team of 100 developers by 2022, and has continued to expand, attracting talent from across North America and globally with its remote-friendly approach. That's No Moon is not just developing games; they are endeavoring to build immersive worlds and compelling stories that push the boundaries of interactive and linear media, aiming to leave a lasting impression long after the credits roll.

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That's No Moon Entertainment hiring Senior Animation Engineer • Remote (Work from Home) | Himalayas