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Take-Two Interactive

Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment known for major franchises like Grand Theft Auto and NBA 2K, operating through its labels Rockstar Games, 2K, and Zynga.

About Take-Two Interactive

Headquartered in New York City, Take-Two Interactive Software, Inc. is a premier global developer, publisher, and marketer of interactive entertainment. Founded in 1993 by Ryan Brant, the company has grown into one of the largest publicly traded video game companies in the world. Take-Two operates through several wholly-owned publishing labels, each with a high degree of autonomy, including the critically acclaimed Rockstar Games, 2K, and the mobile gaming giant, Zynga. This structure allows each label to foster its unique creative identity while benefiting from the parent company's robust infrastructure and resources. The company's diverse portfolio includes some of the most successful and influential franchises in the history of the video game industry, such as Grand Theft Auto, Red Dead Redemption, NBA 2K, BioShock, Borderlands, and Civilization.

Take-Two's products are developed for a wide array of platforms, including console systems like PlayStation and Xbox, Nintendo Switch, personal computers, and a significant presence in the mobile market through smartphones and tablets. The company distributes its titles through multiple channels, embracing both traditional physical retail and modern digital distribution methods like digital downloads, online platforms, and emerging cloud streaming services. This multi-platform and multi-channel strategy ensures a broad reach to consumers across the globe. With a deep commitment to creativity, innovation, and efficiency, Take-Two continues to push the boundaries of interactive entertainment, acquiring new studios and intellectual properties to expand its creative capabilities and market presence. The company's common stock is publicly traded on the NASDAQ under the symbol TTWO, reflecting its significant position within the technology and entertainment sectors.

FAQs

When was Take-Two Interactive founded?
Take-Two Interactive was founded in 1993.
Who is the CEO of Take-Two Interactive?
Strauss Zelnick is the CEO.
What industries or markets does Take-Two Interactive operate in?
Take-Two Interactive operates in the following markets: Game Publishing, Software Development, Video Games, Interactive Entertainment, Mobile Gaming, Console Gaming, PC Gaming, Digital Distribution, Cloud Gaming, and Entertainment Technology.
How many employees does Take-Two Interactive have?
Take-Two Interactive has 5000+ employees.
Where does Take-Two Interactive have employees?
Take-Two Interactive has employees in United States.
Is Take-Two Interactive hiring?
Yes, Take-Two Interactive has 8 open remote jobs.
Does Take-Two Interactive support remote work or working from home?
Yes, Take-Two Interactive is a remote-friendly company.
What employee benefits does Take-Two Interactive offer?
Take-Two Interactive provides 20 benefits to their employees.
Does Take-Two Interactive offer a four-day work week?
No, Take-Two Interactive does not offer a four-day work week.
Is Take-Two Interactive transparent about salaries?
Yes, Take-Two Interactive practices salary transparency, often including salary or compensation ranges in their job posts. They provide salary data for 1 role.
What is Take-Two Interactive's tech stack?
Take-Two Interactive has 16 technologies in their tech stack.
What is Take-Two Interactive's website?
Take-Two Interactive's website is careers.take2games.com.
Where can I find Take-Two Interactive on social media?
You can find Take-Two Interactive on LinkedIn, Twitter and Instagram.

Employee benefits

Learn about the employee benefits and perks provided at Take-Two Interactive.

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Health insurance

Comprehensive health insurance plan.

Dental insurance

Comprehensive dental insurance plan.

Vision insurance

Comprehensive vision insurance plan.

Life insurance

The company provides life insurance.

View Take-Two Interactive's employee benefits

8 remote jobs at Take-Two Interactive

Explore the variety of open remote roles at Take-Two Interactive, offering flexible work options across multiple disciplines and skill levels.

View all jobs at Take-Two Interactive
Take-Two Interactive logoTI
United States only

Product Security Architect

Take-Two Interactive

Employee count: 5000+

Take-Two Interactive logoTI
United Kingdom only

Product Security Architect

Take-Two Interactive

Employee count: 5000+

Take-Two Interactive logoTI
United States only

Lead Engineer

Take-Two Interactive

Employee count: 5000+

Full Time
Lead Engineer
Take-Two Interactive logoTI
United States only

Senior Level Artist

Take-Two Interactive

Employee count: 5000+

Take-Two Interactive logoTI
United States only

Application Security Architect

Take-Two Interactive

Employee count: 5000+

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Take-Two Interactive Software, Inc. is a leading global developer, publisher, and marketer of interactive entertainment, known for blockbuster franchises like Grand Theft Auto and NBA 2K. The company operates through its renowned labels Rockstar Games, 2K, and Zynga, delivering titles across console, PC, and mobile platforms.

2K is a global video game publisher, a subsidiary of Take-Two Interactive, known for popular franchises like NBA 2K, Borderlands, and Civilization.

Sony Interactive Entertainment (SIE) is a global leader in interactive and digital entertainment, responsible for the PlayStation brand and family of products and services.

Electronic Arts Inc. is a top global interactive entertainment company, known for popular game titles and a commitment to community engagement and innovation.

Visual Concepts, founded in 1988, has become a key player in the video game industry, particularly recognized for developing leading franchises such as NBA 2K and WWE 2K.

Insomniac Games is an American video game developer known for creating iconic franchises such as Marvel's Spider-Man, Ratchet & Clank, and Spyro the Dragon. Founded in 1994, they strive to create games with positive and lasting influences, focusing on themes of friendship and justice.

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