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SOFTGAMESSO

UI Game Artist - Casual Games - Freelancing - Fully Remote

SOFTGAMES is an instant gaming company that develops casual, social games playable across all devices, partnering with platforms like Facebook and Samsung. Founded in 2006, they are headquartered in Berlin, Germany, with an additional office in Toronto, Canada.

SOFTGAMES

Employee count: 51-200

AU, CA + 8 more

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We are looking for a passionate UI Game Artist - Casual Games - Freelancing - Fully Remote to help our team create casual games. In this role, your primary focus will be to design fresh UI for both new and existing instant games, but a broad skillset is required as you will also be responsible for bringing concepts to life by creating backgrounds, characters, marketing assets, animations, and other game assets.

You see technical constraints not as barriers but as a creative challenge, finding innovative ways to deliver high-quality work within fast-paced development cycles (as short as 3 months or less). You thrive in a collaborative environment, working closely with Product Managers and Developers to craft engaging player experiences.

If you’re someone who loves casual games, enjoys working in a supportive team where communication and creativity are key, and can dream big while staying focused, we’d love to hear from you!

**Qualified applicants will be expected to complete a graphics assignment.

Your role:

  • Create high-quality UI, characters, backgrounds, and marketing assets for new and existing games - from the concept stage all the way to implementation

  • Ensure consistency and quality of the art you produce

  • Design UI animations, transitions, and visual effects

  • Create 2D game art assets and support integration

  • Communicate your ideas about improving screen flows and game features from the perspective of the user experience

  • Ensure that all the art is delivered to the developers in accordance with the project’s technical requirements

Your profile:

  • 2+ years of experience as an artist within the Casual Games industry with a portfolio to share

  • Experience with Theme and UI Design

  • Advanced proficiency with Adobe Creative Suite

  • Skilled in high-quality visual decision-making and problem-solving

  • Self-starter, experienced in managing your own tasks from concept through completion

  • Strong communication skills in English

  • Passionate about games, art, and working as part of a team

Requirements

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. We partner closely with Meta, Microsoft, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

Have we caught your interest? Then we look forward to your detailed application together with your salary expectations and earliest possible start date.

Highlights

UI Game Artist - Casual Games - Freelancing - Fully Remote

About the job

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Posted on

Job type

Contractor

Experience level

Experience

2 years minimum

Hiring timezones

United States +/- 0 hours, and 9 other timezones

About SOFTGAMES

Learn more about SOFTGAMES and their company culture.

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We are SOFTGAMES, a leading developer of popular Instant Games. Our mission is to enable everyone to instantly play great casual games with their friends across any device. Our flagship titles like 'Cookie Crush', 'Solitaire Story', and 'Candy Match' are enjoyed by tens of millions of users every month. Since our founding in October 2006 by brothers Andre and Alexander Krug, we've grown from a small operation in a parent's garage, initially building J2ME Games for large German TV stations, to a global presence with offices in Berlin, Germany, and Toronto, Canada.

Our journey has been one of continuous evolution and adaptation. We hired our first interns and moved into our first office in 2007. By 2010, we pivoted to developing freemium web browser games in XHTML, anticipating the rise of the smartphone era. A significant milestone came in 2012 when we began to focus exclusively on HTML5 games. This strategic shift positioned us as a pioneer in HTML5 gaming, leading to our selection as one of only 15 exclusive launch partners for Facebook's Instant Games in 2016. This partnership was a pivotal moment, allowing us to reach a massive global audience. Our game 'Cookie Crush' became a testament to this success, growing from 0 to 3 million users within a week and becoming the most successful Match-3 Instant Game at the time. We've since launched other successful titles like 'Solitaire Story' and 'Bubble Shooter Pro,' which became the largest game on Facebook Instant Games. We are passionate about creating hypersocial games that billions of people can play together, and we partner closely with major platforms like Facebook and Samsung to achieve this. Our portfolio now includes over 400 hyper-casual games on our innovative HTML5 games platform, which helps our partners engage and retain their users. We are a remote-first company, fostering a culture of proactive, independent teams with the freedom to innovate and create fun, everlasting Instant Games.

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SOFTGAMES

Company size

51-200 employees

Founded in

2006

Chief executive officer

Alexander Krug, Andre Krug

Employees live in

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