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SOFTGAMESSO

Freelance Gaming Recruiting Specialist – Direct Sourcing - Fully Remote

SOFTGAMES is an instant gaming company that develops casual, social games playable across all devices, partnering with platforms like Facebook and Samsung. Founded in 2006, they are headquartered in Berlin, Germany, with an additional office in Toronto, Canada.

SOFTGAMES

Employee count: 51-200

AU, CA + 4 more

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SOFTGAMES is looking for an experienced Freelance Gaming Talent Sourcer to support our People team with active candidate sourcing and direct outreach. This is a freelance role (not in-house employment), focused on identifying and engaging top talent, primarily within the gaming industry, ideally with experience in casual games.
*This is part-time (20 hours/week) with a fixed contract limited to 3-6 months.
**Qualified candidates will be expected to complete a skills assessment as part of the selection process.

Your role

  • Proactively source candidates via LinkedIn, portfolios, communities, and other relevant channels

  • Conduct direct outreach and first-touch candidate engagement

  • Build and maintain talent pipelines for current and future roles

  • Collaborate closely with the People team to understand role requirements and target profiles

  • Track outreach activities and candidate responses in our ATS / shared tools

  • Provide feedback on talent market insights and sourcing effectiveness

Your profile

  • Proven experience as a Talent Sourcer or Recruiter with a strong sourcing focus

  • Solid background in the gaming industry particularly in casual games

  • Demonstrated success in direct outreach and passive candidate engagement

  • Strong LinkedIn sourcing skills and familiarity with creative / tech gaming profiles

  • Comfortable working independently in a freelance setup, while collaborating closely with an internal team

  • Clear, professional, and respectful communication style

Setup & Collaboration

  • Freelance contract (not an in-house position)

  • ~20 hours per week

  • Fully remote

  • Flexible working hours aligned with European time zones

Requirements

SOFTGAMES is the leading instant gaming company, dedicated to creating fun, social, and truly engaging casual games that can be played instantly across all devices. Our hit game Bubble Shooter Pro has achieved global success, becoming a top-grossing title on Facebook and entertaining millions of players worldwide every day.

We partner closely with Meta, Microsoft, Samsung, and other industry leaders to shape the next generation of instant games, offering players around the globe shared gaming experiences that are easy to pick up and hard to put down. As a remote-first company, SOFTGAMES is home to a team of 100 talented individuals from diverse backgrounds and nationalities, all working together toward a common mission: to create everlasting casual games for every platform.

At SOFTGAMES, we believe that diverse perspectives, experiences, and ideas elevate the quality of our work and the games we create. We value diversity and therefore welcome all applications—regardless of gender, nationality, ethnic or social origin, religion/worldview, disability, age, sexual orientation, or identity.

Have we sparked your interest? Then we look forward to receiving your application, including your salary expectations and earliest possible start date! 🚀

About the job

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Job type

Contractor

Experience level

Location requirements

Hiring timezones

United States +/- 0 hours, and 5 other timezones

About SOFTGAMES

Learn more about SOFTGAMES and their company culture.

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We are SOFTGAMES, a leading developer of popular Instant Games. Our mission is to enable everyone to instantly play great casual games with their friends across any device. Our flagship titles like 'Cookie Crush', 'Solitaire Story', and 'Candy Match' are enjoyed by tens of millions of users every month. Since our founding in October 2006 by brothers Andre and Alexander Krug, we've grown from a small operation in a parent's garage, initially building J2ME Games for large German TV stations, to a global presence with offices in Berlin, Germany, and Toronto, Canada.

Our journey has been one of continuous evolution and adaptation. We hired our first interns and moved into our first office in 2007. By 2010, we pivoted to developing freemium web browser games in XHTML, anticipating the rise of the smartphone era. A significant milestone came in 2012 when we began to focus exclusively on HTML5 games. This strategic shift positioned us as a pioneer in HTML5 gaming, leading to our selection as one of only 15 exclusive launch partners for Facebook's Instant Games in 2016. This partnership was a pivotal moment, allowing us to reach a massive global audience. Our game 'Cookie Crush' became a testament to this success, growing from 0 to 3 million users within a week and becoming the most successful Match-3 Instant Game at the time. We've since launched other successful titles like 'Solitaire Story' and 'Bubble Shooter Pro,' which became the largest game on Facebook Instant Games. We are passionate about creating hypersocial games that billions of people can play together, and we partner closely with major platforms like Facebook and Samsung to achieve this. Our portfolio now includes over 400 hyper-casual games on our innovative HTML5 games platform, which helps our partners engage and retain their users. We are a remote-first company, fostering a culture of proactive, independent teams with the freedom to innovate and create fun, everlasting Instant Games.

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SOFTGAMES

Company size

51-200 employees

Founded in

2006

Chief executive officer

Alexander Krug, Andre Krug

Employees live in

View company profile

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