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SOFTGAMESSO

Head of Live Games - Fully Remote

SOFTGAMES is an instant gaming company that develops casual, social games playable across all devices, partnering with platforms like Facebook and Samsung. Founded in 2006, they are headquartered in Berlin, Germany, with an additional office in Toronto, Canada.

SOFTGAMES

Employee count: 51-200

United States only

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At SOFTGAMES, we don’t just launch games; we build digital worlds that people love for years. As our Head of Live Games , you are the strategic driving force behind our established titles, reporting directly to the Founder & CEO. Your mission is to ensure our live portfolio remains a daily habit for millions of players while driving sustainable, year-on-year EBIT growth.

In this role, you will lead the Live Games Business Unit, comprising several agile teams, with the respective Game Producers reporting directly to you. You are the mentor and strategic counterpart for our Producers, fostering a culture of transparency and high performance that empowers your teams to identify and implement the best growth levers for their games.

Your Impact as Head of Live Games

  • Strategic Portfolio Leadership: You own the overarching strategy for our live portfolio (6+ games) across major platforms like Facebook Instant Games and others, ensuring the business unit consistently exceeds profitability targets.
  • Producer Management: You lead and mentor a team of 3–5 Game Producers. You act as their strategic sparring partner, helping them navigate roadmaps and ensuring every decision (from feature priority to team structure) is optimized for both player engagement and long‑term EBIT.
  • Culture of Excellence: You create the environment and communication frameworks that allow Producers and their teams to independently identify the most impactful features and constantly improve.
  • Resource Evolution: You plan and allocate resources with a long‑term horizon. Whether building internal dream teams or leveraging strategic outsourcing partnerships, you ensure each game has the optimal setup to thrive.
  • Operational Authority: You identify bottlenecks and drive necessary change (be it through personnel adjustments or structural pivots) always with a steady, communicative hand.

What You Bring

  • Leadership Experience: 8+ years in a senior leadership role (e.g., Head of Studio, Executive Producer, or VP Games), with a proven track record of managing other Producers/Leads.
  • EBIT & Soul Balance: You are highly profit‑oriented and data‑driven, yet you understand that sustainable revenue is a byproduct of great player experiences.
  • Expertise in Live Operations: Deep knowledge of the casual F2P gaming ecosystem (Facebook Instant Games as a plus) and how to sustain “everlasting” games.
  • Empathetic Authority: You are a communication genius. You lead through empowerment and clear frameworks rather than top‑down commands.

Benefits

  • Remote first – Flexible working setup. Either fully remote wherever you are or on‑site in our modern office in central Berlin – you decide.
  • Flexible working hours – Structure your hours to your needs. No crunch, no overtime!
  • Generous vacation regulation – No matter where you are!
  • Home office allowance – Budget to make your home office as productive as possible.
  • Further Training – Training opportunities to strengthen your skills or learn something new!
  • Studio – Remote‑first company with a super modern office with state‑of‑the‑art tech in central Berlin.
  • Equipment – Choose between a MacBook Pro or Lenovo Laptop.
  • Meal allowances – Monthly budget to be spent on lunches.
  • Monthly extra grant for home office electricity + internet costs.
  • Swag – Stylish hoodies, bags, mugs and more.
  • Offsite Retreats – Twice a year company‑wide gatherings to learn, share ideas, focus on the future and celebrate successes.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone's ideas are heard and valued.

Join our dynamic team and be part of the exciting world of mobile gaming.

Apply now and let your expertise shine!

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About the job

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Job type

Full Time

Experience level

Location requirements

Hiring timezones

United States +/- 0 hours

About SOFTGAMES

Learn more about SOFTGAMES and their company culture.

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We are SOFTGAMES, a leading developer of popular Instant Games. Our mission is to enable everyone to instantly play great casual games with their friends across any device. Our flagship titles like 'Cookie Crush', 'Solitaire Story', and 'Candy Match' are enjoyed by tens of millions of users every month. Since our founding in October 2006 by brothers Andre and Alexander Krug, we've grown from a small operation in a parent's garage, initially building J2ME Games for large German TV stations, to a global presence with offices in Berlin, Germany, and Toronto, Canada.

Our journey has been one of continuous evolution and adaptation. We hired our first interns and moved into our first office in 2007. By 2010, we pivoted to developing freemium web browser games in XHTML, anticipating the rise of the smartphone era. A significant milestone came in 2012 when we began to focus exclusively on HTML5 games. This strategic shift positioned us as a pioneer in HTML5 gaming, leading to our selection as one of only 15 exclusive launch partners for Facebook's Instant Games in 2016. This partnership was a pivotal moment, allowing us to reach a massive global audience. Our game 'Cookie Crush' became a testament to this success, growing from 0 to 3 million users within a week and becoming the most successful Match-3 Instant Game at the time. We've since launched other successful titles like 'Solitaire Story' and 'Bubble Shooter Pro,' which became the largest game on Facebook Instant Games. We are passionate about creating hypersocial games that billions of people can play together, and we partner closely with major platforms like Facebook and Samsung to achieve this. Our portfolio now includes over 400 hyper-casual games on our innovative HTML5 games platform, which helps our partners engage and retain their users. We are a remote-first company, fostering a culture of proactive, independent teams with the freedom to innovate and create fun, everlasting Instant Games.

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SOFTGAMES

Company size

51-200 employees

Founded in

2006

Chief executive officer

Alexander Krug, Andre Krug

Employees live in

View company profile

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