Senior 3D Stylized Weapon Artist
Responsibilities:Create Stylized 3D model of weapons: both high and low poly versionsCreate UV and Bake of WeaponsCreate high quality textures in Substance PainterWork within the technical limitations inside Unreal Engine 5Match the required art style of SeedworldAbility to cooperate with teammates to streamline the art creation processWhen assigned a task, work with your Leads/Art Producer to create a plan and scheduleCommunicate your progress of work to your Art Director and leadsActive participation in technical and artistic discussions and problem solving.Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team.
Required Qualifications:4+ years in creating weapons for FPS/TPS experience in the gaming industry with at least one AAA game (stylized) shipped on PC or console in the last 3-5 years.Knowledge of low-poly and high-poly modeling in Maya and ZbrushKnowledge of additional softwares such as Substance Painter/Designer, UE5Ability to create and texture a 3D stylized model from conceptHighly creative/artistic skills and exceptional attention to detail
Desired Qualifications: Strong knowledge of all the 3D requirements before shader (UV, Texture Layout) and common 3D pipelines.Fast, organized, collaborative and able to handle feedback.Strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.
Bonus Skills:Experience with developing shaders in ShaderFX for Maya essential.
Location:100% remote
Benefits:-21 days of holidays / year + local bank holidays.-Sick days.-Budget for training / courses.-Budget towards purchasing work equipment such as laptop.
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About the job
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Aug 04, 2024
Posted on
Jun 05, 2024
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Full Time
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