How much do remote employees at Liquid Development make?
The average remote employee at Liquid Development can expect to earn between $1k and $80k, with a median base pay of $24k. Additional pay could include bonus, stock, commission, profit sharing, tips, and employee benefits.
The highest-paying remote job at Liquid Development is a VFX Artist - Talent Pool (2026 Opportunities), which earns earns a base salary of $65k to $80k per year.
The lowest-paying job at Liquid Development is a Material Artist - Talent Pool (2026 Opportunities), which earns a base salary of MX$25k to MX$30k per year.
Average salary range by job title
Salary range estimations are based on Liquid Development's remote job openings posted on Himalayas and may not be represent the actual salaries offered by Liquid Development in your region. Salary ranges vary depending on the remote employee's experience level, location, and other factors.
Salary ranges by position
| Job title | Salary range | Countries |
|---|---|---|
| 3D Environment Artist - Talent Pool (2026 Opportunities) | MX$32k - MX$35k | |
| 3D Environment Artist - Talent Pool (2026 Opportunities) | $56k - $80k | |
| Environment Artist - GameSim - Talent Pipeline | MX$32k - MX$35k | |
| Lighting Artist - GameSim - Talent Pipeline | MX$30k - MX$33k | |
| Material Artist - Talent Pool (2026 Opportunities) | $50k - $70k | |
| Material Artist - Talent Pool (2026 Opportunities) | MX$25k - MX$30k | |
| Material Artist - Talent Pool (2026 Opportunities) | CA$60k - CA$85k | |
| Project Manager - Talent Pool (2026 Opportunities) | $65k - $80k | |
| Senior 3D Environment Artist - Talent Pool (2026 Opportunities) | MX$40k - MX$45k | |
| Senior Material Artist - Talent Pool (2026 Opportunities) | MX$40k - MX$45k | |
| Technical Artist - Talent Pool (2026 Opportunities) | MX$32k - MX$35k | |
| VFX Artist - GameSim - Talent Pipeline | MX$32k - MX$35k | |
| VFX Artist - Talent Pool (2026 Opportunities) | $65k - $80k | |
| VFX Artist - Talent Pool (2026 Opportunities) | MX$32k - MX$35k |