How much do remote employees at Pipeworks Studios make?
The average remote employee at Pipeworks Studios can expect to earn between $61k and $137k, with a median base pay of $91k. Additional pay could include bonus, stock, commission, profit sharing, tips, and employee benefits.
The highest-paying remote job at Pipeworks Studios is a Design Manager - Remote, Hybrid, or In-Office, which earns earns a base salary of $113k to $137k per year.
The lowest-paying job at Pipeworks Studios is a Producer (Remote, Hybrid, or In-Office), which earns a base salary of $61k to $73k per year.
Average salary range by job title
Salary range estimations are based on Pipeworks Studios's remote job openings posted on Himalayas and may not be represent the actual salaries offered by Pipeworks Studios in your region. Salary ranges vary depending on the remote employee's experience level, location, and other factors.
Salary ranges by position
| Job title | Salary range | Countries |
|---|---|---|
| Design Manager - Remote, Hybrid, or In-Office | $113k - $137k | |
| Game Designer II - AAA RPG/Action Project (Unreal Engine 5) | $89k - $105k | |
| Game Designer II – Activity Designer (Live Service PvPvE Shooter | Proprietary E | $89k - $105k | |
| Level Designer I – Extraction Shooter (Unreal Engine | Multiplayer FPS) | $65k - $78k | |
| Level Designer II - Extraction Shooter (Unreal Engine | Multiplayer FPS) | $89k - $105k | |
| Narrative Designer II - AAA Narrative/Open-World Game (Design & Implementation) | $89k - $105k | |
| Producer (Remote, Hybrid, or In-Office) | $61k - $73k | |
| Senior UI Artist (Remote or In-Office) | $87k - $104k | |
| Technical Designer II- Social Systems (Remote, Hybrid, In-Office) | $89k - $105k | |
| UI Artist (Remote, Hybrid, or In-Office) | $67k - $77k |
