Giant AnimationGA

Lighting TD

Giant Animation
Ireland only
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Giant are hiring a Lighting TD for an exciting CG production.


Position Overview

This opportunity is a full-time position, with the candidate required to reside in the Republic of Ireland. We provide flexible working arrangements, including on-site, fully remote, or hybrid options.

The Lighting TD role applies to a candidate with a minimum of 4 years of industry experience as a Lighting Artist or a similar technical role. Applicants must have extensive experience in a technical role, with proven experience trouble-shooting shots and asset-level issues across multiple departments - in particular Lighting, Composting, and Rendering (Animation, and Assets a plus).

While we strive to reply to all applicants, please understand that the volume of applications may prevent us from responding to everyone.

Starting date: June 2024

Position Responsibilities

  • Collaborate with the Art Director, CG Supervisor(s) and Lighting and Comp Team as needed to ensure every shot is stress tested and meets the technical requirements of the production.
  • Resolve shot and asset-level technical issues on behalf of the Lighting and Comp Lead(s) and artists.
  • Report advanced or extreme technical issues to the Lighting and Comp Supervisor(s) and CG Supervisor(s).
  • Manage and distribute critical local and farm-based technical tasks (tests/assessments) with the assistance of tech support artists (Render Support/ Ingest) and collate and report on findings to Lighting and Comp Supervisor/Leads and Production Management.
  • Flag any tech issues that will affect scheduling or rendering performance with Lighting and Comp Supervisor and Production Management in good time.
  • Provide solutions and feedback on rendering issues to the Lighting team(s), Render Support, Ingest and other roles conducting rendering on the farm.
  • Manage and conduct technical training tutorials of critical technical fixes if required by Leads/Supervisor(s).
  • Have the ability to effectively and time-consciously prioritise and execute tasks based on delivery dates.
  • Maintain efficient workflows and be fully aware of methods to reduce render overheads and make shot work as optimised as possible.
  • Receive reports from Render Wrangler on farm-related issues, identify causes and formulate solutions.
  • Work with Ingest to troubleshoot asset-level issues.
  • Log all technical issues through ShotGrid.
  • Assist with the development of in-house wikis.

Requirements

  • Minimum 5 years of experience working in CG/Animation production.
  • Minimum 2 years of experience working in a technical role or TD capacity.
  • Demonstrable understanding of the full CG pipeline, especially post-production.
  • Strong working knowledge of 3D software, including Maya, Nuke, Deadline, Arnold, Substance Designer and Painter, Mari, Photoshop, and Houdini (preferred).
  • Strong understanding of ShotGrid Production Management Software.
  • Well-versed in Python, and Mel Programming Languages.
  • Strong leadership skills and a measurable track record of delivering against project goals or tight deadlines.
  • Be organised and proactive with strong communication and interpersonal skills.

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About the job

Apply before

Jul 11, 2024

Posted on

May 12, 2024

Job type

Full Time

Experience level

Mid-level

Location requirements

Hiring timezones

Ireland +/- 0 hours

About Giant Animation

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Giant Animation

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