Job Details:
Job Description:
We are looking for a software engineer to join the GPU Software Architecture organization.
In this role you will work on the games rendering techniques, GPGPU, machine learning solutions and compiler associated with Intel graphics. You will be able to demonstrate the ability to effectively work with cross-geo teams of software development and validation engineers, graphics architects, performance analysts and other support teams to create and innovate cutting edge graphics features. You will have an opportunity to make impact on future hardware design and software improvements by defining innovative features or validation strategies to deliver best in class products and improve overall user experience.
Key Responsibilities:
Developing and improving game rendering, GPGPU and machine learning solutions for Intel GPU
Gaining and continuously extending in-depth knowledge of Intel graphics architecture and features as well as demonstrating it in day-to-day activities
Using a structured approach in designing, developing and testing graphics system-level software and/or tools
Working with various partners to enhance and improve graphics performance on upcoming processor graphics devices by analyzing performance issues in software drivers and applications, implementing software performance improvements, and recommending future hardware and software improvements
Ensuring our hardware and software will function and perform as expected- Root-causing and resolving issues
Qualifications:
Minimum qualifications are required to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.
Minimum Qualifications:
Knowledge of C/C++ programming languages and at least 5 years of relevant working experience
Strong problem-solving skills
Dedication, proactiveness, passion and focus on results in the area related to software and/or software development processes
Fluency in Polish and good knowledge of English language a(ability to read documentation and communicate over email)
Nice to have:
Personal interests and/or hobby in the area of game rendering, game engines, GPGPU, machine learning, numerical methods and mathematics
Knowledge of the following APIs: DirectX, OpenGL, OpenCL, CUDA, VULKAN and Windows/Linux programming and/or debugging environment and/or LLVM framework would be an added advantage
What we offer:
At Intel, employees share in successes, enjoy comprehensive rewards and are inspired by an innovative & inclusive workplace. What can you expect when there is a match between us?
We guarantee you will be working in a safe environment, in an organization which profoundly understands the current health situation worldwide. Either at your own home or in our premises if needed, the security and wellbeing of you and your family stands as our utmost responsibility.
You will have constant opportunities to develop your professional career through technical and soft skills training, taking part in innovation projects or rotational programs
Flexible working hours are important to us
And our Amazing Benefits to make life easier and more enjoyable are waiting for you: Stock Program, Annual and Quarterly Bonuses, Employee Pension Plan, Medical Plan and life insurance for you and your Family, Peer to peer recognition, Ticket restaurant Card, Multisport Card / Holiday card, Groups of enthusiasts, Exclusive employee discounts, (online) events and many more.