How much do remote employees at Blizzard Entertainment make?
The average remote employee at Blizzard Entertainment can expect to earn between $80k and $216k, with a median base pay of $141k. Additional pay could include bonus, stock, commission, profit sharing, tips, and employee benefits.
The highest-paying remote job at Blizzard Entertainment is a Principal Visual Development Artist - Temp (SFD / Cinematics), which earns earns a base salary of $116k to $216k per year.
The lowest-paying job at Blizzard Entertainment is a Senior Visual Development Artist - Temp (SFD / Cinematics), which earns a base salary of $80k to $149k per year.
Average salary range by job title
Salary range estimations are based on Blizzard Entertainment's remote job openings posted on Himalayas and may not be represent the actual salaries offered by Blizzard Entertainment in your region. Salary ranges vary depending on the remote employee's experience level, location, and other factors.
Salary ranges by position
| Job title | Salary range | Countries |
|---|---|---|
| Principal Visual Development Artist - Temp (SFD / Cinematics) | $116k - $216k | |
| Senior Animator – Temp (SFD / Cinematics) | $80k - $149k | |
| Senior Digimatte Artist II - Temp (SFD / Cinematics) | $96k - $203k | |
| Senior FX Artist II (SFD / Cinematics) | $111k - $206k | |
| Senior Rigging & Simulation Artist II – Temp (SFD / Cinematics) | $97k - $179k | |
| Senior Rigging & Simulation Artist II – Temp (SFD / Cinematics) | $91k - $193k | |
| Senior Visual Development Artist - Temp (SFD / Cinematics) | $80k - $149k |
