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Blackbird InteractiveBI

Technical Animator (6-month Contract)

Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.

Blackbird Interactive

Employee count: 201-500

Salary: 80k-100k CAD

Canada only
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees.
Blackbird Interactive is seeking a passionate Technical Animator to join our team on an upcoming first-person narrative thriller.
Do you have a broad range of creative and technical experience setting up characters and animation in Unreal Engine 5? Are you skilled at working under a strong technical brief? If so, we’d love to hear from you!
At BBI, we’re a creative-fueled, future-driven, independent game studio where top industry talent can grow their careers while working on both world-class IPs and original creations across multiple genres.
We’re looking for a Technical Animator to help modernize our animation, rigging, and content workflows for this first-person Unreal 5 project. This role is ideal for someone passionate about tools, pipelines, and enabling teams to do their best work while working within performance and platform constraints.
You’ll join a fast-moving team developing the second installment of a new IP, with a focus on creating rigging systems, batch tooling, Maya automation, scratch animation, asset validation, and maintaining a clean and scalable animation/content pipeline.
We support both remote and hybrid working arrangements across Canada (Vancouver, BC). At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured.
Please include a link to your showreel with your CV.

Responsibilities

  • Develop and maintain Maya and Unreal-based pipelines and tools to support animation, rigging, and content export workflows
  • Collaborate with animators and riggers to define modular rig standards (including facial morphs, attachments, decay systems, and variant support)
  • Build, refactor, and modernize existing pipelines and tools
  • Partner with engineers and designers to ensure pipeline output integrates cleanly into the game engine, supports gameplay systems, and meets performance targets

Requirements

  • 4+ years of experience in technical art, technical animation, animation, or tools development for games
  • Strong knowledge of rigging workflows
  • Experience with, or demonstrable skill in, MetaHuman and Unreal Engine
  • Familiarity with game-ready skeleton design, skinning, and animation scene structure
  • Comfort working in Perforce-integrated pipelines and managing scene referencing/export workflows
  • Basic animation skills (complemented by the animators on the project)
  • Strong communication skills and a collaborative mindset

Bonus Points For

  • Passion for games
  • Passion for film and cinematography
  • Experience manipulating Unreal camera rigs and setups

About the job

Apply before

Posted on

Job type

Full Time

Experience level

Entry-level

Salary

Salary: 80k-100k CAD

Location requirements

Hiring timezones

Canada +/- 0 hours

About Blackbird Interactive

Learn more about Blackbird Interactive and their company culture.

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Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.

One of the strongest expression of this commitment is our internal “Skunkworks” new IP incubation program, run about once a year. Originating employees receive a payout if their idea / pitch is selected – otherwise, if unused, the rights fully revert back to them!

Established in 2010, BBI now counts 300+ staff – including a dedicated in-house CG cinematics department – and has been listed among the Fastest Growing Companies by Revenue in Canada in 2020 & 2021 by both The Globe & Mail and Deloitte.

2022 saw our studio shift to the four-day work week as well as supporting in-studio, remote, and hybrid work arrangement as permanent options to our employees.

Teams that chose it are slowly starting to return to our studio space in a phased approach as per current COVID recommendations.

We can’t wait to leverage our beautiful building – complete with cinema room, sound studios, play-testing area and rooftop patio – for IRL social gatherings with colleagues, dogs and all again!

Employee benefits

Learn about the employee benefits and perks provided at Blackbird Interactive.

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Retirement benefits

RRSP matching up to $1500.

Life insurance

We'll cover your life insurance so you don't have to worry.

Profit sharing

When the company does well, all team members share the profits!

Learning and development budget

Mentorship program and 3 days per year for professional development.

View Blackbird Interactive's employee benefits
Claim this profileBlackbird Interactive logoBI

Blackbird Interactive

Company size

201-500 employees

Founded in

2007

Chief executive officer

Rob Cunningham

Employees live in

View company profile

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Blackbird Interactive hiring Technical Animator (6-month Contract) • Remote (Work from Home) | Himalayas