At Quentic (AMCS Group), I coordinate an internal AI knowledge-base product initiative, aligning engineering and business stakeholders from requirements through testing and launch preparation. I also prepare user stories, acceptance criteria, and documentation using Jira and Confluence.
At Flamingo Game Studio, I owned creative game projects from initial ideas through prototyping and delivery. I developed more than 20 original game concepts approved by the CEO and publishing team, then translated them into design briefs and game design documents.
I directed visual style, assets, animations, and gameplay presentation, working one-to-one with artists and developers and giving feedback throughout production. A Dance Challenge 3D advertising concept achieved approximately $0.17 CPI.
At MARS Entrepreneurship Center, Hochschule Mannheim, I spoke with prospective users and stakeholders to help shape a digital platform around customer feedback. I also designed social media posts and supported outreach and partnership development.

