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Willy UtanoWU
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Willy Utano

@willyutano

Cloud Architect at EKORE building the Azure platform behind a multi-tenant Digital Twin serving 50+ customers.

Italy
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At EKORE Digital Twin Solution, I’m the technical owner of the Azure architecture behind a multi-tenant Digital Twin platform serving 50+ customers. I maintain its subscriptions, AKS clusters, Azure SQL databases, and GitOps estate.

I restructured an early-stage data lake into a medallion architecture for IoT telemetry, and built GDPR pseudonymisation tooling for production data handover under DPA. I also led VA/PT remediation on the identity layer across four Keycloak realms.

At IGOODI Srl, I led R&D initiatives on Virtual Assistants and Conversational AI. I built Unreal Engine 5 proof-of-concept applications for multimodal AI interaction and real-time lip-sync animation, and improved a Unity-based mobile app.

Earlier, at Objectway, I contributed to architecture work that began moving a major client from a monolithic system to a modular one, and improved automated reporting for COVIP. At Accenture Technology Solutions, I implemented a pseudocode interpreter for auditing a third-party system used in monthly Bank of Italy supervisory reporting.

Experience

Work history, roles, and key accomplishments

EKORE Digital Twin Solution logoES
Current

Cloud Architect / Platform Engineer

Feb 2025 - Present (1 year 8 months)

Technical owner of the Azure architecture behind EKORE's multi-tenant Digital Twin platform: 4 subscriptions, 2 AKS clusters and 16 Azure SQL databases across two tenancy tiers, serving 50+ customers.

• Restructured an early-stage data lake into a medallion architecture (ADLS → Azure SQL) for IoT telemetry, including a TLS-only MQTT broker, 15-minute aggregation and deduplication.
• Led VA/PT rem

IGOODI Srl logoIS

Software Engineer

Jul 2021 - Feb 2025 (3 years 7 months)

• Led R&D initiatives on Virtual Assistants and Conversational AI, integrating NVidia, Azure and Unreal Engine technologies.
• Built PoC applications in Unreal Engine 5, enabling multimodal AI interaction and real-time lip-sync animation.
• Restructured and optimized a Unity-based mobile app, introducing asset bundles and a database for unlockable and purchasable items.
• Managed app publishing an

Self-Employed logoSE

Freelance Unity Developer

Sep 2019 - Aug 2021 (1 year 11 months)

Independent Unity development alongside client work, both solo and with a small collaborative team.
• Shipped a free-to-play mobile game on Google Play, with a second title reaching alpha.
• Built a mobile game inspired by the Reigns series, implementing all core mechanics and handling version control for the team.
• Completed 3 released games and 4 prototypes, working across gameplay mechanics, U

Fantastico Studio srl logoFS

Gameplay programmer

Aug 2020 - Jul 2021 (11 months)

For the videogame "Borneo: A Jungle Nightmare":
- Developed the game main functionalities and extension of the game core based on the Adventure Creator toolkit
- Developed a dialogue system based on the Ink narrative scripting language and wrote integrations method meant to communicate with the AC toolkit
- Implemented sounds within the game
- Integrated AC localization system within the custom di

Objectway logoOB

Solution Architect

May 2017 - Nov 2019 (2 years 6 months)

• Delivered a significant improvement to the COVIP (the Italian pension fund regulator) automated reporting architecture, allowing the client to cut the staff involved in the process by 66%.
• Worked as one of three engineers on the design and development of a new architecture for a major client, starting the transition from a monolithic system to a modular, highly customizable one — a programme r

Accenture Technology Solutions logoAS

Senior Software Engineer

Feb 2011 - May 2017 (6 years 3 months)

• Implemented a pseudocode interpreter worth 500 man-days of development, enabling internal auditing of a third-party system responsible for the monthly Bank of Italy supervisory reporting used by a leading Italian banking group.
• Taught a one-month internal programming course for 12 junior candidates, 6 of whom were hired and went on to build their careers at Accenture.
• Supported the start-up

ecare CRM Business Solutions logoES

Operatore Call-Center ufficio Reclami

Dec 2009 - Dec 2010 (1 year)

Worked as Operatore Call-Center ufficio Reclami at ecare CRM Business Solutions.

Autogrill logoAU

Operatore pluriservizi

Oct 2006 - Dec 2007 (1 year 2 months)

Worked as Operatore pluriservizi at Autogrill.

Education

Degrees, certifications, and relevant coursework

NV

NVIDIA

Getting Started with Deep Learning

Oct 2024

NV

NVIDIA

Building Real-Time Video AI Applications

Oct 2024

UD

Udemy

Design Patterns in Unity

Mar 2023

NV

NVIDIA

Building Conversational AI Applications

Jun 2023

UD

Udemy

Programming in C++ Certification

Feb 2023

UD

Udemy

Unity Developer 2D Completed Course

Jan 2020

UM

Università degli Studi di Milano

Bachelor Degree in Digital Communication, Media/Multimedia and Digital Communication

2004 - 2019

Thesis name: Realtime mesh shattering in Unity3D

AA

Accenture Technology Academy

application developer

Feb 2017

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