Vladimir Alkin
@vladimiralkin
Game developer specializing in gameplay systems, level design, and rapid prototyping with Unity and Unreal.
What I'm looking for
I am a game developer with a B.Sc. in Computer Science and hands‑on experience building playable games and prototypes across Unity and Unreal Engine. I focus on gameplay systems, level design, combat mechanics, and polishing player experiences.
My background includes engineering C# systems for 2D side‑scrollers, developing UE5 projects with Blueprints, and implementing QA and automated testing workflows to improve stability and iteration speed. I have also produced network automation and test suites using Python, Bash, and PowerShell in professional settings.
I mentor and collaborate effectively with artists and designers, run playtests to balance mechanics, and create tools and pipelines that accelerate prototyping and ensure higher quality releases.
Experience
Work history, roles, and key accomplishments
Network Manager
Cellcom
Jan 2024 - Present (2 years 2 months)
Automated extraction and analysis of network metrics using Python and CLI tools, and developed BGP/OSPF testbeds with Bash and PowerShell while authoring PyTest suites for FortiGate and CheckPoint devices.
QA Engineer
Warhammer Community Platform
Jan 2025 - Dec 2026 (1 year 11 months)
Tested core web platform features including authentication, profile management and multi-user interactions, performed security and authorization testing, and validated campaign systems with custom rulesets and score tracking.
Junior Unity Developer
Wizo
Jan 2024 - Dec 2025 (1 year 11 months)
Mentored students through end-to-end Unity demo game creation and designed a 2D side-scroller implementing level layouts, combat, inventory, boss AI, and C# gameplay scripts.
Intern Game Developer
HoppaPlay
Jan 2020 - Dec 2021 (1 year 11 months)
Collaborated with artists and designers to integrate assets and implemented iterative improvements from playtest feedback while debugging and profiling Unity projects to resolve performance and memory issues.
Education
Degrees, certifications, and relevant coursework
Smart Poly
Certificate, Game Development
2025 - 2025
Completed an online Unreal Engine course focused on Unreal Engine 5 Blueprints and game development workflows.
Boot Dev
Certificate, Full-Stack Development
2024 - 2024
Completed a Full-Stack Developer online course covering web development technologies and practices.
CLB Ramat Gan Academic Center
Bachelor of Science, Computer Science
2019 - 2023
Completed a Bachelor of Science in Computer Science with coursework and projects focused on game development and software engineering.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
artstation.com/vladimiralkinJob categories
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