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Artem PermyakovAP
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Artem Permyakov

@tioma

Game Production Leader, Studio Manager, Game Developer

Cyprus
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What I'm looking for

Senior production leader seeking Executive Producer/Production Director/Senior Publishing Producer roles. Own end-to-end delivery & LiveOps for multi-platform F2P/GaaS. Data-driven, player-first, strong cross-functional and vendor leadership. Remote/hybrid EMEA preferred; US time zones possible.

Hi, I'm Artem, and it's nice to meet you. I build studios the way designers build levels: for flow, clarity, and payoff.

Over nine years in game development, I’ve led multi-title delivery across live service portfolios and studio operations at scale (150+ org structures; 5-8 titles concurrently). I specialize in the "operating system" of game development - ensuring that creative vision is supported by disciplined roadmaps, zero-based budgeting, and healthy team dynamics.

Most recently, I worked in studio management role. I owned the P&L, roadmap, internal tooling, and partner relationships, taking the project from ambiguity to a structured vertical slice path.

Previously, I led Studio Operations at DECA Games (Embracer Group), optimizing production pipelines across a portfolio that included Star Trek Online, Neverwinter, and mobile live-service titles. I started my career in Community Management, which grounded my leadership in a deep understanding of player psychology.

Core Expertise:

• Executive Production: Managing P&L, risk (RAID), and multi-year roadmaps for mobile/AA titles.
• Studio Operations: Scaling remote-first teams, M&A integration, and resource leveling.
• Live Service: Balancing technical debt with content delivery to sustain 10+ year-old economies.
• Leadership: Coaching leads into owners and bridging the gap between "creative" and "business".

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Girne American University logoGU

Girne American University

Bachelor of Science, International Relations

2008 - 2013

Grade: 3

Tech stack

Software and tools used professionally

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Artem Permyakov - Head of Studio Operations - DECA Games | Himalayas