I want to help develop a comprehensive product that requires the management of many people and interworking systems. I understand how code works and I can manage coders to achieve a complex goal. I have demonstrated this by creating a comprehensive 2D video game, potentially one of the most difficult tech journeys one can undergo.
Tim Brunetto
@timbrunetto
Driven entrepreneur and project manager with 10 years of experience in business ownership.
What I'm looking for
Professional Summary
Skilled in team management, financial oversight, and creative problem-solving. Adept at bringing complex projects from concept to completion while maintaining high standards of quality and client satisfaction.
Lead Game Developer & Owner | Creatures Of War
2019 - Present
Conceptualized, developed, and managed the production of "Creatures Of War," an innovative video game set for release on October 23rd, 2024
Hired and directed a team of contractors including artists, composers, SFX designers, coders, and marketers
Designed and implemented game levels, mechanics, and systems
Directed team members to ensure cohesive integration of art, music, sound design, and gameplay mechanics
Formulated an excel analytics document curating competitors in the indie game market prior to developing games core concepts
Managed project finances, including contractor payments and budget tracking
Spearheaded marketing efforts across multiple platforms, creating over 500 Instagram posts and hundreds of TikTok and YouTube videos
Reached out to legendary game developers to gain priceless insights
Proficiencies
Software Project Management
Team Leadership
Game Development
Financial Management
Marketing & Social Media
Client Relations
Creative Problem-Solving
Time Management
Verbal Communication
Experience
Work history, roles, and key accomplishments
Video Game Developer
Chaos Entertainment
Jan 2019 - Present (6 years 4 months)
Lead Game Developer & Owner | Creatures Of War
Conceptualized, developed, and managed the production of "Creatures Of War"
Hired and directed a team of contractors including artists, composers, SFX designers, coders, and marketers
Designed and implemented game levels, mechanics, and systems
Directed team members to ensure cohesive integration of art, music, sound design, and gameplay mechanics
Education
Degrees, certifications, and relevant coursework
Tim hasn't added their education
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Software and tools used professionally
Availability
Location
Authorized to work in
Website
creaturesofwar.comSalary expectations
Social media
Job categories
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