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Thomas ColdenTC
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Thomas Colden

@thomascolden

Rust-focused full-stack developer building scalable distributed systems, AI-native platforms, and low-latency production software.

United States
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What I'm looking for

I’m looking for a team building AI-native, low-latency, Rust-centered platforms—where I can own full-stack architecture, improve reliability, and help ship secure, production-grade systems at scale.

I’m an AI full-stack developer specializing in Rust, with over 10 years designing and building scalable distributed systems, AI-native developer platforms, cloud infrastructure, real-time data processing solutions, and modern full-stack web applications.

I bring deep expertise in Rust systems programming and asynchronous architectures with Tokio, plus WebAssembly (WASM), microservices, and cloud-native platforms. I architect end-to-end solutions across frontend, backend, infrastructure, and AI integration layers—prioritizing reliability, reduced latency, and secure production delivery.

In my most recent work, I designed and implemented a full-stack Rust web application that combines server-side rendering (SSR) and client-side WebAssembly (WASM). I built a reactive frontend system with fine-grained state management patterns similar to Leptos signals, developed Rust server-side APIs within a unified codebase, and enabled secure server-function bridging to avoid REST-heavy coupling.

Previously, I built and maintained Rust-based backend systems powering an AI-native agentic development environment and terminal, improving performance by reducing latency in command execution and streaming output handling. Earlier, I helped develop core components of a distributed streaming SQL engine in Rust for real-time analytics, including incremental computation, distributed query execution, and fault-tolerant state persistence—always focused on correctness under failure and scalable recovery.

Experience

Work history, roles, and key accomplishments

NU
Current

Rust Full-Stack Engineer

Nova UI

Feb 2024 - Present (2 years 4 months)

Designed and implemented a full-stack Rust web application with server-side rendering (SSR) and client-side WebAssembly (WASM) for interactive UIs. Built fine-grained reactive frontend state, Rust-based server APIs, and secure server-function bridging to invoke backend logic while improving performance and reliability.

WA

Rust Engineer

Warp

Jan 2022 - Jan 2024 (2 years)

Developed and maintained Rust-based backend systems powering Warp’s core terminal engine,
focusing on performance, concurrency, and reliability.
Built and enhanced full-stack features across the Warp platform, including terminal UI components,
command execution workflows, and real-time session management.

Education

Degrees, certifications, and relevant coursework

UC

Union College

Bachelor's degree, Computer Engineering

2011 - 2015

Bachelor's degree in Computer Engineering from Union College from 2011 to 2015.

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