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Sofia D'AquiSD
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Sofia D'Aqui

@sofiadaqui

2D Animator specializing in Spine, crafting character rigs and Live Ops animation for mobile games.

Argentina
Message

What I'm looking for

I’m looking for a role where I can create character and event animation in Spine for mobile games, support Live Ops and UI/VFX needs, and keep improving through collaborative teams and challenging creative/technical work.

I’m a 2D Animator specialized in Spine, with over 3 years of experience in mobile game production. I focus on creating character- and event-focused animation that supports Live Ops and continuous content updates.

At PIXOWL INC (2022–Present), I produced 2D cut-out animations for characters and event assets using Spine 2D. I also built full character and skin rigs, including skeleton setups and IK controllers, and delivered front/back animation.

I’ve managed exports and optimization of in-game assets, maintained and updated active characters, and supported VFX and UI animation. For Live Ops content and event releases, I worked on new animations that helped expand and maintain a roster of 70+ active promotional characters.

Before that, I worked as an AudioVisual Designer Freelance (2018–2023), handling video and photography production, multimedia content editing for social media, and promotional motion graphics. I’m passionate about animation as a storytelling and gameplay tool, and I’m motivated to keep growing through new creative and technical challenges.

Experience

Work history, roles, and key accomplishments

PI
Current

Spine 2D Animator

Pixowl Inc

Jan 2022 - Present (4 years 5 months)

Produced 2D cut-out animations for characters and event assets using Spine 2D, including full character and skin rigs with skeleton setups and IK controllers. Supported Live Ops by creating front/back animations, maintaining active characters, and expanding a roster of 70+ promotional pop-up assets with UI animation and VFX support.

Education

Degrees, certifications, and relevant coursework

Coderhouse logoCO

Coderhouse

After Effects course, After Effects

2022 -

Completed an After Effects course at Coderhouse in 2022.

Universidad de Buenos Aires logoUA

Universidad de Buenos Aires

Bachelor's Degree, Image and Sound Design

2016 - 2022

Earned a Bachelor's degree in Image and Sound Design from Universidad de Buenos Aires, Argentina, from 2016 to 2022.

Tech stack

Software and tools used professionally

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