
Sean Feely
@seanfeely
I build accurate, build-ready environments through 3D visualization, virtual production, and digital construction coordination.
What I'm looking for
I've delivered technically complex environments for Sands Digital Services, Martin Harris Construction, Disney, Universal, Wynn, and MGM. I translate design concepts into build-ready assets through 3D visualization, virtual production, BIM coordination, reality capture, and rigorous QA/QC.
At Sands Digital Services, I led 12 artists and technical directors, cutting scene update cycles from about two hours to 25 minutes for live broadcasts. Across construction, fabrication, and archviz work, I've used accurate models, clash analysis, shop drawings, LiDAR, photogrammetry, and real-time rendering to reduce change orders and keep teams aligned from concept through field execution.
Experience
Work history, roles, and key accomplishments
VDC Senior Coordinator
Martin Harris Construction
Nov 2025 - Present (10 months)
Support project delivery through model coordination, clash detection, and digital project workflows. Create and manage 3D/4D BIM models to align design intent with field execution.
Senior Art Director
Sands Digital Services (Las Vegas Sands Corp.)
Sep 2023 - Oct 2025 (2 years 1 month)
Led a cross-functional art/tech team delivering real-time set extensions and broadcast graphics. Designed and deployed Aximmetry + VMIX + LiDAR and photogrammetry workflows, cutting scene update cycles from ~2 hours to ~25 minutes.
Lead 3D Artist
Walker Zanger / Opustone / Anthology
Jun 2022 - Aug 2025 (3 years 2 months)
Produced 200+ photoreal renders per year across 100+ product lines for web and print, reducing sample and photo-shoot costs by $150k annually. Authored parametric material templates that standardized lookdev and reduced setup time.
Senior Creative Designer
Forte Specialty Contractors
Sep 2016 - Sep 2023 (7 years)
Delivered high-impact RFP decks and archviz packages that supported awards totaling $25M with an 82% win rate. Built Unreal/D5 real-time previews for client reviews and led drone data operations for site capture.
Creative Director
SMF Creative Group
Jul 2009 - Jan 2021 (11 years 6 months)
Directed brand, experiential, and visualization projects end-to-end, achieving on-time delivery against tight budgets up to 89%. Orchestrated hybrid teams and vendors, integrating scanning and photogrammetry to align creative intent with build constraints.
Visual Arts Teacher
Bishop Gorman High School
Aug 2009 - Sep 2016 (7 years 1 month)
Built curriculum in computer graphics, programming, digital photography, and 3D printing, instructing 300+ students per year. Launched new lab workflows and competitions, improving student portfolio placement.
Art Director
Pentagon Studios
Jan 2001 - Dec 2009 (8 years 11 months)
Led arch animations, product prototyping, and scale-model visualization for hospitality and retail.
3D Environment Artist
Ronin Entertainment
Jan 2000 - Dec 2001 (1 year 11 months)
Designed console game environments for titles such as Bruce Lee: Quest of the Dragon and Legends of Blade Master.
Senior 3D Designer
Atlandia Design / Mirage Resorts
Jan 1997 - Dec 2000 (3 years 11 months)
Provided real-time visualization for Bellagio, Beau Rivage, and Wynn Las Vegas.
Education
Degrees, certifications, and relevant coursework
DePaul University
Associate of Applied Science, Visual Art & Design
2012 - 2015
Earned an Associate of Applied Science in Visual Art & Design, with a capstone in real-time visual narrative using PBR materials and coursework in 3D visualization, color management, and CAD integration.
Availability
Location
Authorized to work in
Website
seanmichaelfeely.comSalary expectations
Social media
Job categories
Skills
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