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Rajesh IyerRI
Looking for a job

Rajesh Iyer

@rajeshiyer

Lead Game Developer specializing in Unreal Engine C++ and Blueprints for real-time gaming.

India
Message

What I'm looking for

I’m looking for a game-focused team where I can lead Unreal Engine development end-to-end—building features while also being hands-on, ensuring quality through testing, and collaborating with designers using clear specifications—while also mentoring others through my instructional experience.

I’m a Lead Game Developer with 10+ years building both functional gaming and non-gaming graphical software. I focus on Unreal Engine code writing, testing protocols, and drafting clear, concise technical specifications so teams can ship confidently.

In my current role, I’m a Senior Unreal Generalist—fixing bugs and creating new Unreal Engine 5 C++ and Blueprint features for a cricket visualization product. Previously, I developed the award-winning PC game 1971: Indian Naval Front from scratch using C++ and Blueprints on Steam and Epic Games Store, and I built the back-end architecture for a planned free multiplayer update.

I also bring strong teaching and community impact: as an Unreal Authorized Instructor, I run workshops, masterclasses, and full courses, and I’ve recorded multiple training courses (Unity and Unreal Engine 4) for EduCba. Earlier experience includes Unity-based Hololens 1 prototyping, mobile/web game development, and release pipeline work, plus past console/online game programming where I managed cutscenes, gameplay physics, and tooling.

Experience

Work history, roles, and key accomplishments

QL
Current

Senior Unreal Generalist

Quidich Innovation Labs

Jun 2025 - Present (1 year 1 month)

Fixes bugs and delivers new features for a Cricket visualization product. Builds functionality in Unreal Engine 5 using C++ and Blueprints.

Educba logoED

Freelance Trainer

Educba

Apr 2017 - Dec 2019 (2 years 8 months)

Recorded and delivered technical courses sold on Educba’s portal, focused on Unity and Unreal Engine 4. Created curriculum across C#, C++, Windows 10 application development, HoloLens application development, and Blender modeling, and conducted Unreal Engine 5 masterclasses.

IC

HoloLens Developer

I2E Consulting

May 2016 - Jun 2017 (1 year 1 month)

Used Unity to build prototypes that progressed into final products for Microsoft HoloLens 1 across client engagements. Supported HoloLens development for end-to-end delivery.

JG

Game Tester

Jump Games

Jun 2004 - Dec 2006 (2 years 6 months)

Tested mobile games (J2ME and Brew) and reported issues to a Mantis bug tracker. Followed up with developers on fixes to support releases to production.

Education

Degrees, certifications, and relevant coursework

AM

APTECH - Mumbai

Advanced Diploma in Software Engineering, Software Engineering

Completed an Advanced Diploma in Software Engineering at APTECH in Mumbai.

VM

Vivek Vidyalaya Junior College - Mumbai

High School Diploma

Earned a High School Diploma from Vivek Vidyalaya Junior College in Mumbai.

Tech stack

Software and tools used professionally

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