
Ömer Akçalı
@merakal
I build Unity games across PC and mobile, combining gameplay development with game design.
What I'm looking for
I'm currently building Wavecrashers at Eightfold Interactive, a three-player co-op strategy game that combines mechanics inspired by Dota 2 and tower defense games.
Previously at Gleam Games, I developed features and improved mobile optimization for casual and hybrid-casual games. At Ace Games, I worked on Fiona's Farm, an adventure and blast-puzzle game with more than 100K daily active users.
I've also built hypercasual prototypes at Gameflex and Proud Dinosaurs, spanning hypercasual, casual, and PC game concepts.
As a freelance game developer and designer, I contributed to a Darkest Dungeon-inspired turn-based RPG and created Unity game-optimization video content with GameDev.Guru. I also enjoy collaborative design work, including a Papers, Please-inspired Global Game Jam game and a Metroidvania PC game concept.
Experience
Work history, roles, and key accomplishments
Unity Developer (PC)
Eightfold Interactive
Aug 2025 - Present (1 year 1 month)
Working on Wavecrashers, a 3-player co-op strategy game with gameplay mechanics like Dota2 and Tower defense games.
Unity Developer
Gleam Games
Nov 2024 - May 2025 (6 months)
Worked on several different casual/hybrid-casual mobile games, improving mobile optimization and developing new features.
Freelance Game Developer / Designer
Freelance
Nov 2023 - Jun 2024 (7 months)
Worked as a Game Designer and Developer in a Darkest Dungeon-inspired turn-based RPG game. Also worked with GameDev.Guru on video contents about Unity Game Optimization.
Unity Game Developer - Casual
Ace Games
May 2022 - Sep 2023 (1 year 4 months)
Worked on Fiona's Farm, an adventure and blast puzzle game with 100K+ daily active users.
Unity Game Developer - Hypercasual
Gameflex
Oct 2021 - May 2022 (7 months)
Developed hypercasual game prototypes.
Internship - Game developer
Proud Dinosaurs
Aug 2021 - Oct 2021 (2 months)
Completed two internships here, working on hypercasual game prototypes and casual/PC game prototypes.
Education
Degrees, certifications, and relevant coursework
Cologne University of Applied Sciences
Master of Arts, Game Development and Research
2023 -
Pursued a Master of Arts in Game Development and Research but dropped out after the first semester.
Ege University
Bachelor's Degree, Computer Engineering
2017 - 2022
Grade: 3.57 GPA
Bachelor's degree in Computer Engineering with a GPA of 3.57.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
omerakcali.itch.ioPortfolio
omerakcali.itch.ioSalary expectations
Social media
Job categories
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