I've built Unity games including Escape From Cyberland, a 3D mobile action-stealth game that teaches cybersecurity awareness through AI-driven enemies, hacking puzzles, and complete UI/HUD systems.
My projects span 2D and 3D gameplay, from the Color Run Android platformer to Gym Empire Club and a top-down survival action game. I implement gameplay systems, enemy behavior, progression, combat, monetization features, debugging, and optimization in C# and Unity.
Alongside game development, I've led design production at Sunshine Productions and created branding, social creatives, and game art through internships at CodexCue and Bold Z Services.
