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Mihály Vágyi

@mihlyvgyi

AR/VR developer crafting Unity and Unreal experiences with strong testing focus.

Hungary
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What I'm looking for

I’m looking for a team where I can build and iterate AR/VR and game features in Unity/Unreal, combining development with thorough testing and performance optimization, while continuing to grow through R&D and collaborative ownership.

I’m an AR/VR Developer with 3 years of experience building applications with Unreal Engine 5 and Unity3D. I enjoy working through the full loop—development, testing, bugtracking, and issue resolution across multiple projects.

In R&D&I work at ZengoKft., I contributed to development, testing, and debugging while developing gameplay scripting, asset integration, and performance optimization. I’m motivated to keep deepening my skills through real-world engineering and continued learning.

I’ve shipped practical features like a 360° videoplayer application in Unity using OpenXR, and an online multiplayer game using a Node.js server with WebSocket-based communication. I also implemented local multiplayer functionality with split-screen rendering and documented defects during application testing.

I’m a final-year Computer Science student at the University of Szeged, and I’m currently working as a Unity Developer (specializing in software development and game technologies). My goal is to keep building immersive AR/VR and game experiences that are reliable, performant, and fun to use.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

University of Szeged logoUS

University of Szeged

Bachelor's degree in Computer Science, Computer Science

2021 - 2026

Bachelor’s degree in Computer Science (Sept 2021–Jan 2026). Built Android apps with Firebase Cloud Firestore, web apps with Angular, and a basic Java game.

CS

Cistercian Nagy Lajos High School

High school diploma, Mathematics and Informatics

2017 - 2021

Secondary education with a Mathematics-Informatics specialization (Sept 2017–June 2021).

Tech stack

Software and tools used professionally

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