Mihály Vágyi
@mihlyvgyi
AR/VR developer crafting Unity and Unreal experiences with strong testing focus.
What I'm looking for
I’m an AR/VR Developer with 3 years of experience building applications with Unreal Engine 5 and Unity3D. I enjoy working through the full loop—development, testing, bugtracking, and issue resolution across multiple projects.
In R&D&I work at ZengoKft., I contributed to development, testing, and debugging while developing gameplay scripting, asset integration, and performance optimization. I’m motivated to keep deepening my skills through real-world engineering and continued learning.
I’ve shipped practical features like a 360° videoplayer application in Unity using OpenXR, and an online multiplayer game using a Node.js server with WebSocket-based communication. I also implemented local multiplayer functionality with split-screen rendering and documented defects during application testing.
I’m a final-year Computer Science student at the University of Szeged, and I’m currently working as a Unity Developer (specializing in software development and game technologies). My goal is to keep building immersive AR/VR and game experiences that are reliable, performant, and fun to use.
Experience
Work history, roles, and key accomplishments
Unity Developer
Appentum Kft.
Apr 2026 - Jun 2026 (2 months)
Developed Unity 3D applications including a 360° video player using OpenXR and an online multiplayer game with a Node.js server using WebSocket-based communication. Implemented local multiplayer with split-screen rendering and carried out application testing, defect identification, and bug documentation.
AR/VR Developer
Zengo Kft.
Feb 2023 - Jan 2026 (2 years 11 months)
Developed AR/VR applications using Unreal Engine 5 and Unity 3D, contributing across R&D&I activities including development, testing, and debugging. Performed software testing, bug tracking, and issue resolution, with hands-on work in gameplay scripting, asset integration, and performance optimization.
Education
Degrees, certifications, and relevant coursework
University of Szeged
Bachelor's degree in Computer Science, Computer Science
2021 - 2026
Bachelor’s degree in Computer Science (Sept 2021–Jan 2026). Built Android apps with Firebase Cloud Firestore, web apps with Angular, and a basic Java game.
Cistercian Nagy Lajos High School
High school diploma, Mathematics and Informatics
2017 - 2021
Secondary education with a Mathematics-Informatics specialization (Sept 2017–June 2021).
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
instagram.comJob categories
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