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Miguel MartinsMM
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Miguel Martins

@miguelmartins2

Full‑stack software engineer specializing in Go and Flutter, building cloud‑based rendering and automation systems.

Portugal
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What I'm looking for

I’m seeking engineering roles where I can design cloud systems, automate workflows, and improve developer productivity in collaborative teams.

I am a full‑stack software engineer with hands‑on experience designing and delivering cloud‑based systems, particularly a production 3D rendering pipeline integrating Flutter clients with on‑demand Kubernetes rendering pods.

I have built and maintained Golang microservices, implemented session and queue systems for rendering workflows, and worked directly with stakeholders to align solutions with business needs.

I implement infrastructure as code (Terraform) on GCP, configure Datadog SLOs and monitors, and automate development and deployment tasks to improve developer productivity and system reliability.

My background includes C# product development, reusable library contributions, and standalone projects like a PySimpleGUI layout builder; I value clean design, automation, and building tools that help teams scale.

Experience

Work history, roles, and key accomplishments

FR
Current

Fullstack Software Engineer

Freiheit

May 2022 - Present (4 years 1 month)

Developed an end-to-end cloud 3D rendering solution connecting Flutter clients to on-demand Kubernetes rendering pods via WebRTC, and built Golang microservices and a custom queue system to support session management and varied framerates.

VS

Technical Consultant

VTXRM Softwarefactory

Sep 2020 - May 2022 (1 year 8 months)

Implemented product features and automation workflows in C#, contributed reusable common libraries, and created a code-generation tool to streamline development and deployment processes.

Education

Degrees, certifications, and relevant coursework

Instituto Superior Técnico logoIT

Instituto Superior Técnico

Master of Science, Computer Science and Engineering

2017 - 2019

Activities and societies: Developed a GUI application for designing PySimpleGUI layouts (SimpleGUIBuilder).

Master's degree in Computer Science and Engineering focused on advanced topics and a PySimpleGUI builder project completed in 2021.

Instituto Superior Técnico logoIT

Instituto Superior Técnico

Bachelor of Science, Computer Science and Engineering

2014 - 2017

Bachelor's degree in Computer Science and Engineering covering foundational computing topics and software engineering principles.

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