Miguel Martins
@miguelmartins2
Full‑stack software engineer specializing in Go and Flutter, building cloud‑based rendering and automation systems.
What I'm looking for
I am a full‑stack software engineer with hands‑on experience designing and delivering cloud‑based systems, particularly a production 3D rendering pipeline integrating Flutter clients with on‑demand Kubernetes rendering pods.
I have built and maintained Golang microservices, implemented session and queue systems for rendering workflows, and worked directly with stakeholders to align solutions with business needs.
I implement infrastructure as code (Terraform) on GCP, configure Datadog SLOs and monitors, and automate development and deployment tasks to improve developer productivity and system reliability.
My background includes C# product development, reusable library contributions, and standalone projects like a PySimpleGUI layout builder; I value clean design, automation, and building tools that help teams scale.
Experience
Work history, roles, and key accomplishments
Fullstack Software Engineer
Freiheit
May 2022 - Present (3 years 10 months)
Developed an end-to-end cloud 3D rendering solution connecting Flutter clients to on-demand Kubernetes rendering pods via WebRTC, and built Golang microservices and a custom queue system to support session management and varied framerates.
Technical Consultant
VTXRM Softwarefactory
Sep 2020 - May 2022 (1 year 8 months)
Implemented product features and automation workflows in C#, contributed reusable common libraries, and created a code-generation tool to streamline development and deployment processes.
Education
Degrees, certifications, and relevant coursework
Instituto Superior Técnico
Master of Science, Computer Science and Engineering
2017 - 2019
Activities and societies: Developed a GUI application for designing PySimpleGUI layouts (SimpleGUIBuilder).
Master's degree in Computer Science and Engineering focused on advanced topics and a PySimpleGUI builder project completed in 2021.
Instituto Superior Técnico
Bachelor of Science, Computer Science and Engineering
2014 - 2017
Bachelor's degree in Computer Science and Engineering covering foundational computing topics and software engineering principles.
Availability
Location
Authorized to work in
Job categories
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