At Rewrite Media’s Minecraft: Education Edition Team, I designed and developed environments and interactive experiences for educational and themed projects. My work included level layouts, map drawing, and spatial design informed by my architecture background.
I used puzzles and gameplay to support engaging narratives and player experiences, and contributed to technical implementation and in-game building workflows. My Minecraft production tools included Axiom, Fast Async World Edit, GoBrush, and GoPaint.
Across projects including Minecraft Education Hour of Code, Data Explorers, and Cybersafe: Bad Connection?, I worked on environment design and interactive worldbuilding. I also collaborated on Minecraft Master Builds.

