Muhammad Rivan
@muhammadrivan
3D Environment Artist specializing in game-ready modeling, texturing, and realistic asset creation.
What I'm looking for
I am a dedicated 3D Environment Artist with experience creating game-ready environments and props using Blender, Maya, ZBrush, Substance Painter, Marmoset Toolbag, and Unreal Engine. I have completed multiple personal and freelance projects—ranging from environment builds like Hallway School to detailed prop work such as firearms and stylized assets—and I interned as a 3D Environment Artist at Visual Dart.
My work emphasizes PBR texturing, high-poly to low-poly workflows, UV mapping, and optimized game asset production. I collaborate effectively within production pipelines for games, music videos, and film VFX, and I am pursuing a Bachelor's in Game Technology to further deepen my technical and artistic skills.
Experience
Work history, roles, and key accomplishments
Freelance 3D Artist
Freelance
Jan 2022 - Present (3 years 11 months)
Delivered 3D assets, textures, and animations for ads, music video and film VFX pipelines, meeting client briefs and integrating assets into final shots. Managed end-to-end asset production including high-to-low poly workflows, baking, and final renders.
Game Development Student
Politeknik Negeri Media Kreatif
Pursuing a Bachelor's in Game Technology with coursework and projects in 3D environment creation, asset production, and game-ready workflows; developed a complete hallway school environment and multiple personal portfolio assets. Expected graduation 2025.
3D Environment Artist Intern
Visual Dart
Mar 2024 - Aug 2024 (5 months)
Supported environment art production for game projects during internship, producing modular assets, optimized low-poly props, and textures to meet engine performance targets. Collaborated with team to implement assets in scenes and iterate on lighting and materials.
Education
Degrees, certifications, and relevant coursework
Politeknik Negeri Media Kreatif
Bachelor's Degree, Game Technology
Activities and societies: Coursework and projects in 3D environment creation, 3D modeling, texturing, and game asset production; participation in internships and independent study programs.
Pursuing a Bachelor's degree majoring in Game Technology with expected graduation in 2025.
SMKN 29 JAKARTA
High School Diploma (Vocational), Vocational Secondary Education
2018 - 2021
Completed vocational secondary education at SMKN 29 Jakarta from 2018 to 2021 with a focus on technical/vocational skills.
MTS AL-KHAIRIYAH
Middle School, Secondary Education
2015 - 2018
Completed junior secondary education at MTS AL-KHAIRIYAH in Jakarta from 2015 to 2018.
MI AL-KHAIRIYAH
Primary School, Primary Education
2008 - 2015
Completed primary education at MI AL-KHAIRIYAH in Jakarta from 2008 to 2015.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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